Nate is a concept artist who has worked in film, commercials, videogames and a variety of other media. He began his career in 2007 and never looked back. He primarily does concept art, having held both lead and senior positions, but he provides illustrations and matte paintings as well. He current works as Lead Concept Artist and Matte Painter at Ironklad studios after freelancing for over 7 years
Before becoming a full-time concept artist, Nate began his career as a 3D modeler and texture artist. He worked on numerous video games such as Rock Band 2 and Borderlands. His desire to paint and design was too strong to ignore and eventually lead him into concept art. In 2010 Nate became lead concept artist at Supergenius Studio working on a variety of video game projects for Marvel, Telltale Games and more.
In 2011, Nate was offered an opportunity to work with Microsoft Games as a senior concept artist. He was responsible for early style, IP, and content development for several projects. One of those projects ended up being the innovative game Project Spark. Since Microsoft, Nate has continued stay busy as a contract/freelance artist for film and commercials in addition to video games. One of the highlights of his career was redesigning the iconic Coca-Cola™ Polar Bears for the 2012 Superbowl. More recently Nate designed several of the bizarre, yet realistic creatures for the anticipated short film Dust.