Leigh Van Der Byl

Leigh Van Der Byl

Leigh has spent the last 15 years working in visual effects studios around the globe, initially in a generalist role but soon after deciding to focus more specifically on surfacing. Following her humble beginnings in her native country of South Africa where she cut her teeth for several years on a variety of commercial and documentary VFX work, she moved on to the States where she racked up credits doing texturing, lookdev and lighting on a number of features, including the highly stylised noir comic film Sin City and the acclaimed Spanish fantasy drama, The Pan's Labyrinth.

Eventually moving to the United Kingdom in 2006, Leigh has spent almost a decade working for some of Soho's top VFX vendors on numerous features, from the creature-heavy fantasy The Golden Compass, to the animated feature The Tale of Despereaux, to the final two installations in the Harry Potter saga.  More recent work includes texture painting on the acclaimed space drama, Gravity, as well as  The Amazing Spider-Man 2, Maleficent and the fourth series of Game Of Thrones. She led MPC's texture team on Ridley Scott's sword and sandals epic Exodus, and contributed to the upcoming Terminator: Genysis. And yet with nigh on 40 feature films to her name, she's somehow found the time to write numerous magazine articles, and contribute to a number of books on the subject of texture painting. This will also be her second CGWorkshop.

When she's not stuck behind a flickering screen re-arranging pixels in Mari and Photoshop, she's a professional photographer in the world of heavy metal, a hardcore ale and rum enthusiast and avid gamer.

Leigh Van Der Byl's Credits

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