David Baldwin

David Baldwin

David has most recently helped to create environments for the award winning games Uncharted 2 and 3, as well as The Last Of Us. His love and dedication to the craft has been with him ever since his first experience with Autodesk’s Animator, and MS paint. Growing up he used his skill wherever possible, by substituting class work with CG stills and movies. Due to his passion with the 3D arts, it was an obvious choice for him to study it further in college.

After graduating from Savannah College of Art and Design in 2003 he found his first professional opportunity in the video game industry, in Southern California at the ill fated, Sigil Games. From there he worked for vrious companies includin inXile Entertainment until he joined Naughty Dog, where he works with the team to continually raise the bar for video games.

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David Baldwin's Courses


Environment Modelling for Games
with David Baldwin

Learn the process to get your assets into your game using Maya and UDK.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Apr. 7) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)