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  • Difficulty Level:

    workshop-level-f F
    fundamental
  • Keywords: ANIMATION| DYNAMIC FX| 3D

COURSE OVERVIEW

This course is an introduction to rigging. We'll explore how digital characters are brought to life using simple controls.

Class Format:
Length: 10 Weeks
Lectures: Pre-Recorded Lectures each week
Assignment: Deadlines each week
Feedback: Individually recorded
Live Q&As: Once a week

*For classes with less than 6 students feedback may be provided during the live Q&A session.

WEEK BY WEEK OUTLINE

Week 1 - Fundamentals of Modeling and Rigging

Welcome to Introduction to Rigging

What is Rigging

Naming convention

Maya modeling tools

Joints, Joint Orientation

Week 2 - Fundamentals of Rigging part 1

Matrices

Transform and shape nodes

Maya Rigging tools

Week 3 - Fundamentals of Rigging part 2

Node Editor

Connection Editor

Constraints

Expressions

Week 4 - Fundamentals of Rigging part 3

IK Handle Spline

Deformers

Week 5 - Body Rigging : Torso

Anatomy references

Biped skeleton

IK Handle Spline

Rigging the torso

Week 6 - Body Rigging : Neck and Head

Rigging the neck and the head

Space Switch

Week 7 - Body Rigging : Arms, Hands, Fingers

Rigging the arms, hands, fingers, IK/FK Blend

Week 8 - Body Rigging : Legs and Feet

Rigging the legs and feet

IK/FK Blend

Week 9 - Skinning Time!

Discovering Skinning Tools

Exporting and Importing SkinClusters 

Week 10 - Fundamentals of nCloth and Rigids

Adding details with basic Rigid & nCloth setup

SIMILAR COURSES

ALL LEVELS

Character Facial Rigging for Production
with Wade Ryer

Learn how to make character faces come alive!
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Oct. 14) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Rigging Techniques: Cartoon to Realistic
with Nico Sanghrajka

Learn advanced rigging techniques that can be applied in cartoony and creature rigs.
workshop-level-a A
8 Weeks 8 WEEKLY UNITS (starts: Oct. 14) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Rigging for Games
with Ehsan Kiani

Learn the basics of rigging for video games in Maya while also utilizing Unreal Engine's game template
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Oct. 14) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Scripting & Tool Dev. for Maya
with Nico Sanghrajka

Learn to script and write your own tools to extend Mayas capabilities and speed up your workflow!
workshop-level-i I
Weeks WEEKLY UNITS (starts: Oct. 14) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Mechanical Rigging
with Tim Coleman

An exploration of solving various Mechanical Rigging challenges in Maya and putting it all together in a final project.
workshop-level-i I
- Weeks - WEEKLY UNITS (starts: -) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE