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In this course, students learn the fundamental workflows and approaches to creating a wide range of dynamic effects for real time game environments. Students will learn essential methods for efficiency and optimization of visual effects to be used in a video game.
Length: 8 Weeks
Lectures: Pre-Recorded Lectures each week
Assignment: Deadlines each week
Feedback: Individually recorded
Live Q&As: Once a week
*For classes with less than 6 students feedback may be provided during the live Q&A session.