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Learn how to rig character faces and bring them to life with Wade Ryer. Wade has over 10 years of experience in animated feature films such as; How To Train Your Dragon 2, Rise of The Guardians, Kung Fu Panda 2, The Tale of Desperaux and The Ant Bully. He has worked for such studios as DreamWorks Animation, Method Studios, Framestore, Electronic Arts, DNA Productions and ReelFX Creative Studios.
Upon completion of this 8 week CGWorkshop, you will have a full understanding of how to create a functional, animator friendly, character face rig ready for their close up on the big screen! Wade will give you guidance along the way, industry level tips and tricks, not to mention, personal feedback on your character's facial rig.
The above video is a completed piece from a student, D.Triglia, from one of Wade's earlier classes this year.
Note: The format of this class will be Forum replies for Assignments and Forum replies for student Q&As.
CGMA policy states that all students will have access to classroom content for the duration of the class plus 4 weeks to review content. After this time is up classroom content will no longer be available.
For those classes with live Q&As, Q&A recordings as well as feedback recordings will be available for up to 6 months after the class is complete.
CGMA policy allows students to miss up to 2 assignments per class before they become ineligible to receive their Certificate of Completion.
Maya 2014 and up
Mudbox or Zbrush
Basic knowledge of rigging
Students may use the character model provided or you can use your own.