ALL LEVELS

Concept Art: From 2D to 3D
with Luca Nemolato

LIMITED PLACES REMAINING!
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Aug. 3) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Animal Skin and Scales in Mari 2.6
with Alwyn Hunt

Paint with veteran texture artist and trainer Alwyn Hunt.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Aug. 3) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Animating Creatures for Games
with Kyle Kenworthy

​Learn to rig different creatures and animate them quickly & efficiently.
workshop-level-i I
3 Weeks 3 WEEKLY UNITS (starts: Aug. 10) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Absolute Beginners
with Anne Pogoda

Learn the basics of drawing and painting the human figure, creatures and animals.
workshop-level-f F
8 Weeks 8 WEEKLY UNITS (starts: Aug. 10) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Introduction to Environment Design for Games and Film
with Simon Scales

Learn to create beautiful environments from beginner to intermediate
workshop-level-f F
8 Weeks 8 WEEKLY UNITS (starts: Sep. 7) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Game Asset Creation
with Andrew Collins

Learn what it takes to complete a high quality game asset.
workshop-level-i I
4 Weeks 4 WEEKLY UNITS (starts: Sep. 7) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Nuke Compositing for 3D Artists
with Nick Deboar

This is the perfect course for anyone who produces or works with 3D renders.
workshop-level-i I
6 Weeks 6 WEEKLY UNITS (starts: Sep. 7) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Advanced Matte Painting
with Heather Abels

LIMITED PLACES REMAINING!
workshop-level-a A
8 Weeks 8 WEEKLY UNITS (starts: Sep. 7) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Character Facial Rigging for Production
with Wade Ryer

Learn how to make character faces come alive!
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Sep. 7) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Creating Comics: Illustration & Composition
with Tim Mcburnie

Learn to create images with a story and turn your idea into a finished illustration.
workshop-level-i I
9 Weeks 9 WEEKLY UNITS (starts: Sep. 7) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Scripting & Tool Dev. for Maya
with Nico Sanghrajka

Learn to script and write your own tools to extend Mayas capabilities and speed up your workflow!
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Sep. 7) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Becoming a Better Artist
with Rob Chang

Find out how Rob has helped hundreds of artists improve the world over.
workshop-level-f F
8 Weeks 8 WEEKLY UNITS (starts: Oct. 5) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Monster Character Painting
with Don Seegmiller

​Let your imagination run wild painting Monsters from scary to absurd!
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Oct. 5) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Matte Painting with Vue
with Scott Brisbane

Weta Digital, Environment Artist, Scott Brisbane teaches you how to create digital environments using E-on’s Vue.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Oct. 5) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Body Mechanics
with Kyle Kenworthy

Learn how to approach and animate an advanced body mechanic shot.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Oct. 5) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Rigging Techniques: Cartoon to Realistic
with Nico Sanghrajka

Learn advanced rigging techniques that can be applied in cartoony and creature rigs.
workshop-level-a A
8 Weeks 8 WEEKLY UNITS (starts: Oct. 5) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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3D Character Design
with Sze Jones

For Games and Cinematic
workshop-level-i I
16 Weeks 16 WEEKLY UNITS (starts: Sep. 7) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Fluids FX Using Houdini
with Spencer Lueders

Jump to the next level using Houdini to simulate fluids.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Jan. 11) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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VEX In Houdini
with Shawn Lipowski

Learn to speak VEX with LookFX's Shaun Lipowski
workshop-level-a A
8 Weeks 8 WEEKLY UNITS (starts: Jul. 6) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Houdini PyroFx in Film Production
with Ruben Mayor

Learn the power of Houdini and it's native fluid solver - PyroFX
workshop-level-a A
8 Weeks 8 WEEKLY UNITS (starts: Jul. 6) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Environment Modelling for Games
with David Baldwin

Learn the process to get your assets into your game using Maya and UDK.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Apr. 7) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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2D Concept Art - Creature Design
with Nate Hallinan

Checkout the new demo video
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Aug. 25) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Rigging the Body
with Mauro Giacomazzo

Learn a with Dreamworks' Mauro Giacomazzo.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Oct. 6) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Video Game Animation
with Kyle Kenworthy

Learn techniques to rapidly create video game based animations.
workshop-level-i I
4 Weeks 4 WEEKLY UNITS (starts: Dec. 1) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Compositing in NUKE
with Mariana Acuña

Learn Deep Compositing from one of the best trainers in the world,
workshop-level-i I
6 Weeks 6 WEEKLY UNITS (starts: Dec. 8) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Creating and Styling CG Hair
with Becca Baldwin

Create long and short hair for men and women.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Jan. 12) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Destruction in Houdini
with Pawel Grochola

Let's smash and destroy!
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Jan. 19) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Digital Figure Painting
with Don Seegmiller

Learn to paint the human figure
workshop-level-f F
8 Weeks 8 WEEKLY UNITS (starts: Jan. 26) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Animation for Crowds
with Scott Raymond

Crowd Animation is a versatile skill for any character animator.
workshop-level-i I
6 Weeks 6 WEEKLY UNITS (starts: Feb. 2) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Painting Perfect Pinups and Cheesecake Girls
with Cris DeLara

Learn to paint slightly risqué Pinup girls!
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Mar. 2) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Advanced Environment Design for Games and Film
with Simon Scales

Build a portfolio of environment concept art for games and film.
workshop-level-a A
8 Weeks 8 WEEKLY UNITS (starts: Apr. 6) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Photoreal Matte Painting
with David Luong

​Blizzard Entertainment's David Luong returns to CGWorkshops.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Jun. 1) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Introduction to FX using Houdini
with Spencer Lueders

​Learn step-by-step through the construction of a production ready scene in Houdini.
workshop-level-f F
8 Weeks 8 WEEKLY UNITS (starts: Jun. 1) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Realistic Character Texture Painting in Mari
with Justin Holt

Learn the secrets of production ready realistic textures.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Jun. 1) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Environmental Texturing
with Leigh Van Der Byl

Learn ​the latest techniques in creating realistic, production-ready environmental textures.
workshop-level-f F
8 Weeks 8 WEEKLY UNITS (starts: Jun. 1) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Biomedical Imaging in 3D
with Giorgio Luciano

Learn to create realistic 3D images of biological particles.
workshop-level-f F
8 Weeks 8 WEEKLY UNITS (starts: Jun. 1) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Creating Comics: Drawing & Sketching
with Tim Mcburnie

Before starting to create comic pages or painting amazing illustrations we need to ground ourselves in how to draw.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Jun. 1) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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OUR INSTRUCTORS

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PERSONAL MENTORING

Receive personal mentoring and guidance from high-end artists, who are experts in their field.

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ONLINE TRAINING

Learn online from anywhere in the world in a supportive, interactive class environment.

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LIVE WEBINARS

Live webinars suitable to different timezones are recorded for your future viewing.

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FORUM ENVIRONMENT

Work from your office or home, anywhere in the world, whenever you want.

  • “ …Noah can tell you about a topic you were already familiar with but give an all-new perspective…using his own experience. This is how you get to the next level... Noah will tell you where to find God in the details. ”
  • “ The heart and soul of this workshop was the mentoring of the students by David through direct in-depth critiques of our works in progress. I learned not only from the feedback on my work, but also from the feedback he provided others. ”
  • “ Paid for the course with the first job using Houdini, will pay for Houdini with the next one... ”
  • “ Nick did a great job of breaking down these subjects into very clear and understandable examples. The presentations were easy to follow and, as a result, I had the time and motivation to go a little bit beyond the lesson and experiment with all of the various nodes and techniques ”
  • “ It was great to have a course like this which I felt was more advanced than the usual. I'll be going over the material several more times to make sure I got it all. ”
  • “ I've never felt more motivated and inspired to make it in this field and I've finally got the tools to accomplish that. ”