ALL LEVELS

Absolute Beginners
with Anne Pogoda

Learn the basics of drawing and painting the human figure, creatures and animals.
workshop-level-f F
8 Weeks 8 WEEKLY UNITS (starts: Feb. 19) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Concept Art: From 2D to 3D
with Luca Nemolato

Learn techniques to bring your concepts to a new level of realism!
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Mar. 11) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Body Mechanics
with Kyle Kenworthy

Learn how to approach and animate an advanced body mechanic shot.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Feb. 3) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Introduction to FX using Houdini
with Saber Jlassi

‚ÄčLearn step-by-step through the construction of a production ready scene in Houdini.
workshop-level-f F
8 Weeks 8 WEEKLY UNITS (starts: Feb. 3) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Lighting and Shading with Arnold for Maya
with Nick Deboar

This course will cover all the major elements of Arnold including render settings, lights and shaders.
workshop-level-f F
5 Weeks 5 WEEKLY UNITS (starts: Feb. 4) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Nuke Compositing for 3D Artists
with Nick Deboar

This is the perfect course for anyone who produces or works with 3D renders.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Feb. 4) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Photogrammetry for Games
with Jonathan Rush

Learn how to create fully textured high poly models from photograph data with Photogrammetry!
workshop-level-i I
6 Weeks 6 WEEKLY UNITS (starts: Feb. 4) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Character Facial Rigging for Production
with Wade Ryer

Learn how to make character faces come alive!
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Feb. 5) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Cloth Simulation
with Steve Sandles

Steve Sandles, Framestore London, covers many aspects of cloth in CG
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Feb. 5) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Biomedical Imaging in 3D
with Giorgio Luciano

Learn to create realistic 3D images of biological particles.
workshop-level-f F
8 Weeks 8 WEEKLY UNITS (starts: Feb. 6) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Mastering Destruction & Art-Directing Damage
with Keith Kamholz

Learn in-depth technical working knowledge of Houdini fractures & rigid body simulations.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Feb. 6) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Rigging Techniques: Cartoon to Realistic
with Nico Sanghrajka

Learn advanced rigging techniques that can be applied in cartoony and creature rigs.
workshop-level-a A
8 Weeks 8 WEEKLY UNITS (starts: Feb. 6) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Becoming a Better Artist
with Rob Chang

Find out how Rob has helped hundreds of artists improve the world over.
workshop-level-f F
8 Weeks 8 WEEKLY UNITS (starts: Feb. 6) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Advanced Matte Painting
with Heather Abels

Take the Matte Painting skills you have, and apply them to real world scenarios.
workshop-level-a A
8 Weeks 8 WEEKLY UNITS (starts: Feb. 6) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Intro to Digital Matte Painting
with Igor Staritsin

Igor Staritsin substitutes for David Luong for Intro to Digital Matte Painting
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Feb. 6) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

VEX In Houdini
with Shawn Lipowski

Learn to speak VEX with LookFX's Shaun Lipowski
workshop-level-a A
8 Weeks 8 WEEKLY UNITS (starts: Oct. 14) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Scripting & Tool Dev. for Maya
with Nico Sanghrajka

Learn to script and write your own tools to extend Mayas capabilities and speed up your workflow!
workshop-level-i I
Weeks WEEKLY UNITS (starts: Feb. 6) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

OUR INSTRUCTORS

training-icons-monitoring

PERSONAL MENTORING

Receive personal mentoring and guidance from high-end artists, who are experts in their field.

training-icons-tutorials

ONLINE TRAINING

Learn online from anywhere in the world in a supportive, interactive class environment.

training-icons-webinars

LIVE WEBINARS

Live webinars suitable to different timezones are recorded for your future viewing.

training-icons-forum

FORUM ENVIRONMENT

Work from your office or home, anywhere in the world, whenever you want.

  • “ Having recently finished a Degree in Animation, I was unsure if this would bring anything new to my knowledge bank. I was a little bit stunned that your techniques are so simple and logical, but aren't taught by the mainstream. ”
  • “ I learnt more from Chad in eight weeks than I did in nearly two years at university. His openess to help outside of the live sessions was amazing and I got good, strong feedback quickly and reliably. ”
  • “ I found the class to be incredibly beneficial to me. Katon breaks down the daunting process of creating an awesome character into an easily digestible sections that makes the task feel much more manageable, and, as a result, more fun! ”
  • “ By far the best rigging class I have ever taken. Judd knows his stuff, both technically and artistically. ”
  • “ During the course Simon gave excellent feedback for all the work submitted....the Webinars were just brilliant! ”
  • “ I just want to say thank you for this amazing 8 weeks, it's been a fun and rewarding 8 weeks. I really appreciate you taking time looking at our progress and replying in depth of where we need to improve at each stage. ”