ALL LEVELS

Absolute Beginners
with Anne Pogoda

Learn the basics of drawing and painting the human figure, creatures and animals.
workshop-level-f F
8 Weeks 8 WEEKLY UNITS (starts: Jul. 25) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Advanced Matte Painting
with Heather Abels

Take the Matte Painting skills you have, and apply them to real world scenarios.
workshop-level-a A
8 Weeks 8 WEEKLY UNITS (starts: Jul. 25) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Body Mechanics
with Kyle Kenworthy

Learn how to approach and animate an advanced body mechanic shot.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Jul. 25) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Rigging Techniques: Cartoon to Realistic
with Nico Sanghrajka

Learn advanced rigging techniques that can be applied in cartoony and creature rigs.
workshop-level-a A
8 Weeks 8 WEEKLY UNITS (starts: Jul. 25) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Photogrammetry for Games
with Jonathan Rush

Learn how to create fully textured high poly models from photograph data with Photogrammetry!
workshop-level-i I
6 Weeks 6 WEEKLY UNITS (starts: Jul. 25) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Biomedical Imaging in 3D
with Giorgio Luciano

Learn to create realistic 3D images of biological particles.
workshop-level-f F
8 Weeks 8 WEEKLY UNITS (starts: Jul. 25) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Cloth Simulation
with Steve Sandles

Steve Sandles, Framestore London, covers many aspects of cloth in CG
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Jul. 25) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Nuke Compositing for 3D Artists
with Nick Deboar

This is the perfect course for anyone who produces or works with 3D renders.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Jul. 25) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Concept Art: From 2D to 3D
with Luca Nemolato

Learn techniques to bring your concepts to a new level of realism!
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Jul. 25) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Character Facial Rigging for Production
with Wade Ryer

Learn how to make character faces come alive!
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Jul. 25) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Becoming a Better Artist
with Rob Chang

Find out how Rob has helped hundreds of artists improve the world over.
workshop-level-f F
8 Weeks 8 WEEKLY UNITS (starts: Jul. 25) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Introduction to FX using Houdini B
with Saber Jlassi

​Learn step-by-step through the construction of a production ready scene in Houdini.
workshop-level-f F
8 Weeks 8 WEEKLY UNITS (starts: Aug. 1) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Lighting and Shading with Arnold for Maya
with Nick Deboar

This course will cover all the major elements of Arnold including render settings, lights and shaders.
workshop-level-f F
5 Weeks 5 WEEKLY UNITS (starts: Aug. 25) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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VEX In Houdini
with Shawn Lipowski

Learn to speak VEX with LookFX's Shaun Lipowski
workshop-level-a A
8 Weeks 8 WEEKLY UNITS (starts: Oct. 17) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Intro to Digital Matte Painting
with David Luong

David Luong returns to CGWorkshops with an updated matte course.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Oct. 17) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Environment Modelling for Games
with David Baldwin

Learn the process to get your assets into your game using Maya and UDK.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Apr. 7) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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2D Concept Art - Creature Design
with Nate Hallinan

Checkout the new demo video
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Aug. 25) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Rigging the Body
with Mauro Giacomazzo

Learn a with Dreamworks' Mauro Giacomazzo.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Oct. 6) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Animation for Crowds
with Scott Raymond

Crowd Animation is a versatile skill for any character animator.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Nov. 1) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Advanced Environment Design for Games and Film
with Simon Scales

Build a portfolio of environment concept art for games and film.
workshop-level-a A
8 Weeks 8 WEEKLY UNITS (starts: Dec. 6) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Compositing in NUKE
with Mariana Acuña

Learn Deep Compositing from one of the best trainers in the world,
workshop-level-i I
6 Weeks 6 WEEKLY UNITS (starts: Dec. 8) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Creating and Styling CG Hair
with Becca Baldwin

Create long and short hair for men and women.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Jan. 12) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Destruction in Houdini
with Pawel Grochola

Let's smash and destroy!
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Jan. 19) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Digital Figure Painting
with Don Seegmiller

Learn to paint the human figure
workshop-level-f F
8 Weeks 8 WEEKLY UNITS (starts: Jan. 26) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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NukeX, NukeStudio & Modo in Commercials
with Mariana Acuña

workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Mar. 7) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Environmental Texturing
with Leigh Van Der Byl

Learn ​the latest techniques in creating realistic, production-ready environmental textures.
workshop-level-f F
8 Weeks 8 WEEKLY UNITS (starts: Jun. 1) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Creating Comics: Drawing & Sketching
with Tim Mcburnie

Before starting to create comic pages or painting amazing illustrations we need to ground ourselves in how to draw.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Jun. 1) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Animating Creatures for Games
with Kyle Kenworthy

​Learn to rig different creatures and animate them quickly & efficiently.
workshop-level-i I
3 Weeks 3 WEEKLY UNITS (starts: Aug. 10) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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3D Character Design
with Sze Jones

For Games and Cinematic
workshop-level-i I
16 Weeks 16 WEEKLY UNITS (starts: Sep. 7) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Introduction to Environment Design for Games and Film
with Simon Scales

Learn to create beautiful environments from beginner to intermediate
workshop-level-f F
8 Weeks 8 WEEKLY UNITS (starts: Sep. 7) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Game Asset Creation
with Andrew Collins

Learn what it takes to complete a high quality game asset.
workshop-level-i I
4 Weeks 4 WEEKLY UNITS (starts: Sep. 7) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Houdini PyroFx in Film Production
with Ruben Mayor

Learn the power of Houdini and it's native fluid solver - PyroFX
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Oct. 5) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Creating Comics: Illustration & Composition
with Tim Mcburnie

Learn to create images with a story and turn your idea into a finished illustration.
workshop-level-i I
9 Weeks 9 WEEKLY UNITS (starts: Oct. 6) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Realistic Character Texture Painting in Mari
with Justin Holt

Learn the secrets of production ready realistic textures.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Nov. 30) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Fluids FX Using Houdini
with Spencer Lueders

Jump to the next level using Houdini to simulate fluids.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Feb. 1) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Scripting & Tool Dev. for Maya
with Nico Sanghrajka

Learn to script and write your own tools to extend Mayas capabilities and speed up your workflow!
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Apr. 4) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Abstract Effects in Houdini
with Niels Prayer

Explore abstract effects, through to motion design in Houdini
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: May. 2) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Video Game Animation
with Kyle Kenworthy

Learn techniques to rapidly create video game based animations.
workshop-level-i I
4 Weeks 4 WEEKLY UNITS (starts: May. 6) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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  • “ The teaching was of high quality and I learnt at a decent pace. Never felt I was struggling but never felt it was to easy. ”
  • “ Chad is an amazing instructor! This is one great course, u can learn a lot of techniques an ideas for creating highly complex scenes. ”
  • “ Thanks for the great time! I have a much better understanding about the workflow creating a game mesh now. I will definitely recommend your course to my colleagues. Your course was very motivating! ”
  • “ I gained not only some really strong and solid fundamentals as I hoped, but I also had the opportunity to meet one of the best professionals out there and to learn some of the methods that are actually used in those large-scale productions. ”
  • “ I love this guy's (Bryan's) work and was very happy to be able to watch him in action over the course. I would take this class again. ”
  • “ This course was so valuable…Alwyn was patient and gave away priceless knowledge for being a successful texture artist…I am benefiting from what I've learned in my work everyday now. ”