ALL LEVELS

Becoming a Better Artist
with Rob Chang

Find out how Rob has helped hundreds of artists improve the world over.
workshop-level-f F
8 Weeks 8 WEEKLY UNITS (starts: Feb. 10) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Biomedical Imaging in 3D
with Giorgio Luciano

Learn to create realistic 3D images of biological particles.
workshop-level-f F
8 Weeks 8 WEEKLY UNITS (starts: Feb. 10) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Advanced Matte Painting
with Heather Abels

Take the Matte Painting skills you have, and apply them to real world scenarios.
workshop-level-a A
8 Weeks 8 WEEKLY UNITS (starts: Feb. 10) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Character Facial Rigging for Production
with Wade Ryer

Learn how to make character faces come alive!
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Feb. 10) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Mastering Destruction & Art-Directing Damage
with Keith Kamholz

Learn in-depth technical working knowledge of Houdini fractures & rigid body simulations.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Feb. 10) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Rigging Techniques: Cartoon to Realistic
with Nico Sanghrajka

Learn advanced rigging techniques that can be applied in cartoony and creature rigs.
workshop-level-a A
8 Weeks 8 WEEKLY UNITS (starts: Feb. 10) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Scripting & Tool Dev. for Maya
with Nico Sanghrajka

Learn to script and write your own tools to extend Mayas capabilities and speed up your workflow!
workshop-level-i I
Weeks WEEKLY UNITS (starts: Feb. 10) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Body Mechanics
with Kyle Kenworthy

Learn how to approach and animate an advanced body mechanic shot.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Feb. 14) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Introduction to FX using Houdini
with Saber Jlassi

​Learn step-by-step through the construction of a production ready scene in Houdini.
workshop-level-f F
8 Weeks 8 WEEKLY UNITS (starts: Feb. 14) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Concept Art: From 2D to 3D
with Luca Nemolato

Learn techniques to bring your concepts to a new level of realism!
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Feb. 15) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Lighting and Shading with Arnold for Maya
with Nick Deboar

This course will cover all the major elements of Arnold including render settings, lights and shaders.
workshop-level-f F
5 Weeks 5 WEEKLY UNITS (starts: Feb. 15) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Nuke Compositing for 3D Artists
with Nick Deboar

This is the perfect course for anyone who produces or works with 3D renders.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Feb. 15) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Photogrammetry for Games
with Jonathan Rush

Learn how to create fully textured high poly models from photograph data with Photogrammetry!
workshop-level-i I
6 Weeks 6 WEEKLY UNITS (starts: Feb. 15) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Absolute Beginners
with Anne Pogoda

Learn the basics of drawing and painting the human figure, creatures and animals.
workshop-level-f F
8 Weeks 8 WEEKLY UNITS (starts: Feb. 16) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Cloth Simulation
with Steve Sandles

Steve Sandles, Framestore London, covers many aspects of cloth in CG
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Feb. 16) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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VEX In Houdini
with Shawn Lipowski

Learn to speak VEX with LookFX's Shaun Lipowski
workshop-level-a A
8 Weeks 8 WEEKLY UNITS (starts: Oct. 14) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Intro to Digital Matte Painting
with David Luong

David Luong returns to CGWorkshops with an updated matte course.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Oct. 17) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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OUR INSTRUCTORS

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PERSONAL MENTORING

Receive personal mentoring and guidance from high-end artists, who are experts in their field.

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ONLINE TRAINING

Learn online from anywhere in the world in a supportive, interactive class environment.

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LIVE WEBINARS

Live webinars suitable to different timezones are recorded for your future viewing.

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FORUM ENVIRONMENT

Work from your office or home, anywhere in the world, whenever you want.

  • “ The heart and soul of this workshop was the mentoring of the students by David through direct in-depth critiques of our works in progress. I learned not only from the feedback on my work, but also from the feedback he provided others. ”
  • “ David’s teachings are tailored upon every kind of student and he will follow you step by step to your goal, giving you so much improvement in so relatively little time! ”
  • “ Learning with Allan McKay has not only been a pleasure, it has also been inspiring and very enriching. His years of industry experience are a great asset for his lessons which always have a very practical approach. This has been by far my best learning experience in VFX ”
  • “ John's class was an eye-opener, providing great insight into some of the workflows used in the industry, while keeping a sharp eye out for the artistic side, keeping in mind anatomy and appeal when constructing the model ”
  • “ Great course, great professor. Would love to see more from him. ”
  • “ I am now confident to tackle any hairstyle and it's all thanks to Becca. She is very encouraging and her tutorials are full of invaluable information they are simply amazing. I highly recommend this class... ”