ALL LEVELS

Becoming a Better Artist
with Rob Chang

Find out how Rob has helped hundreds of artists improve the world over.
workshop-level-f F
8 Weeks 8 WEEKLY UNITS (starts: Feb. 10) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Biomedical Imaging in 3D
with Giorgio Luciano

Learn to create realistic 3D images of biological particles.
workshop-level-f F
8 Weeks 8 WEEKLY UNITS (starts: Feb. 10) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Advanced Matte Painting
with Heather Abels

Take the Matte Painting skills you have, and apply them to real world scenarios.
workshop-level-a A
8 Weeks 8 WEEKLY UNITS (starts: Feb. 10) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Character Facial Rigging for Production
with Wade Ryer

Learn how to make character faces come alive!
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Feb. 10) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Mastering Destruction & Art-Directing Damage
with Keith Kamholz

Learn in-depth technical working knowledge of Houdini fractures & rigid body simulations.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Feb. 10) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Rigging Techniques: Cartoon to Realistic
with Nico Sanghrajka

Learn advanced rigging techniques that can be applied in cartoony and creature rigs.
workshop-level-a A
8 Weeks 8 WEEKLY UNITS (starts: Feb. 10) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Scripting & Tool Dev. for Maya
with Nico Sanghrajka

Learn to script and write your own tools to extend Mayas capabilities and speed up your workflow!
workshop-level-i I
Weeks WEEKLY UNITS (starts: Feb. 10) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Body Mechanics
with Kyle Kenworthy

Learn how to approach and animate an advanced body mechanic shot.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Feb. 14) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Introduction to FX using Houdini
with Saber Jlassi

​Learn step-by-step through the construction of a production ready scene in Houdini.
workshop-level-f F
8 Weeks 8 WEEKLY UNITS (starts: Feb. 14) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Intro to Digital Matte Painting
with Igor Staritsin

Igor Staritsin substitutes for David Luong for Intro to Digital Matte Painting
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Feb. 14) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Concept Art: From 2D to 3D
with Luca Nemolato

Learn techniques to bring your concepts to a new level of realism!
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Feb. 15) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Lighting and Shading with Arnold for Maya
with Nick Deboar

This course will cover all the major elements of Arnold including render settings, lights and shaders.
workshop-level-f F
5 Weeks 5 WEEKLY UNITS (starts: Feb. 15) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Nuke Compositing for 3D Artists
with Nick Deboar

This is the perfect course for anyone who produces or works with 3D renders.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Feb. 15) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Photogrammetry for Games
with Jonathan Rush

Learn how to create fully textured high poly models from photograph data with Photogrammetry!
workshop-level-i I
6 Weeks 6 WEEKLY UNITS (starts: Feb. 15) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Absolute Beginners
with Anne Pogoda

Learn the basics of drawing and painting the human figure, creatures and animals.
workshop-level-f F
8 Weeks 8 WEEKLY UNITS (starts: Feb. 16) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

Cloth Simulation
with Steve Sandles

Steve Sandles, Framestore London, covers many aspects of cloth in CG
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Feb. 16) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

VEX In Houdini
with Shawn Lipowski

Learn to speak VEX with LookFX's Shaun Lipowski
workshop-level-a A
8 Weeks 8 WEEKLY UNITS (starts: Oct. 14) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
LEARN MORE

OUR INSTRUCTORS

training-icons-monitoring

PERSONAL MENTORING

Receive personal mentoring and guidance from high-end artists, who are experts in their field.

training-icons-tutorials

ONLINE TRAINING

Learn online from anywhere in the world in a supportive, interactive class environment.

training-icons-webinars

LIVE WEBINARS

Live webinars suitable to different timezones are recorded for your future viewing.

training-icons-forum

FORUM ENVIRONMENT

Work from your office or home, anywhere in the world, whenever you want.

  • “ David’s teachings are tailored upon every kind of student and he will follow you step by step to your goal, giving you so much improvement in so relatively little time! ”
  • “ Thanks for the great time! I have a much better understanding about the workflow creating a game mesh now. I will definitely recommend your course to my colleagues. Your course was very motivating! ”
  • “ Great course, great teacher, was well worth the money... ”
  • “ I have learnt 5 times more during the 8 weeks period of time than during my 2 years of course at uni ”
  • “ ...this course gave me very useful information and feedback that will inform my decisions moving forward...Pam is a wonderful instructor ”
  • “ After this class, I am now confident to tackle any hairstyle...Becca is very encouraging and her tutorials are full of invaluable information they are simply amazing. I highly recommend this class... ”