Please describe what you do.
I'm a 3d Character Artist working as a Model and Texture Artist at Luma Pictures in Los Angeles. I mostly take care of organic models, but if the team needs it I also help them with environment work. I work with a very talented team of artists that really know their stuff and I've learned a great deal from them as I hope they have from me. 

Red Cape. Original concept is by Jiaojie Feng.

What are some of the projects you have worked on / clients or studios you’ve worked with?
Perhaps some of the projects I've worked on in past have not done as well as expected, but what has never failed is the opportunity to meet and work with some fantastic people in this industry. I'm proud of every project I've worked on regardless of their success, and some of them include Lost Planet 3, Yaiba, The Evil within, Guardians of the Galaxy, Ant-Man among other projects this year. 

The Creep.

What’s the most indispensable tool you use?
At work, Zbrush and Maya are the software I find myself using the most. But in my personal art I use any tool that helps me get the image I want.

Lunch Crunch Cartoons.

Whose work (both past and present) do you really admire and why?
This is a dangerous question because I love looking at others artists work and talking about art history, art philosophy and all that good stuff, but I'll be brief haha. I really admire a lot of CG artists, but my top three would be:. Alessandro Baldasseroni, who is just a beast and takes over my desktop screensaver with almost every character he makes. Vitaly Bulgarov, the guy who changed completely the way I used to model a bunch of years ago. Olivier Ponsonnet, because this guy doesn't only make amazing models, he makes amazing images. I'm also a huge admirer of old painters, especially Rembrandt and Sargent, whose influence you can hopefully see in my images. I have many more I admire especially artists I've worked with, but the list would be too long. 


When not creating world beating art, what do you like to do? What are you currently doing, reading, listening to or looking at to fuel your work?
My friends make fun of me because I'm a total movie junkie. One of my favorite things to do is hitting the movies with my girl and just watching any movie available at that given time. I'm a huge soccer fan as well. My favorite team is FC Barcelona and I would watch them play through an earthquake if I had to. I currently attend quite a bit of life drawing classes which is a time away from the computer I very much appreciate.  On what I listen to, well I really listen to all types of music. Since I speak Spanish, Portuguese and English I've opened many cultural doors that feed my brain. 

The Stare.

Is there something you are currently working on, or are excited about starting, that you can tell us about?
I'm one of the dudes that chose this not only as a career path but as a life style. So I'm always working on something, and sometimes that something is not good enough and it never sees the light of day, especially all my quick studies and sometimes even months-long models. But hey, probably in a month or two I'll post some cool stuff on my CGPortfolio and personal site. Stay tuned.

Tax Collector. Inspired by an image by Jiaojie Feng

Can you tell us a little about the above image?
Oh man, being a 3D Character Artist means I rarely get to come up with my own designs. When I do, I make sure to make that very loud on my posts haha. Concept artists are professional and true masters of their craft. So I just try to bring what attracted me from their work into my vision of a 3D world, hopefully doing them justice. That's my mentality on my personal art, everything changes when you are providing work for somebody else.  

In this case the concept artist Jiaojie Feng was the one that made my imagination explode, so I went at it. I really wanted to apply a couple of things I had learned from watching an old master's painting documentary.  For example, where to place my character in the image. The position of the most predominant eye, nearly at the center of the image but not quite. I thought it added more intensity to his already somewhat disturbed expression. I used very few lights to mimic the environment he would perhaps be in collecting money. Really tweaking and tweaking until it made me feel how I wanted it to make others feel when they looked at it. Hopefully ignoring all the things I would love to fix now. Yes, I do have the artist curse as well haha. 

Thanks Eric! Check out his CGPortfolio