Jennifer “Izaskun” Wuestling is an Illustrator/Concept Artist who has worked on games and concepts for toy figures. This Wacom-wielding wonder first came to our attention a few years ago when she started to fill her glorious CGPortfolio with everything from pirate queens to alien marauders.

Please describe what you do. 

I’m Jennifer Wuestling, and I work as a freelance illustrator and concept artist based in Berlin. I have fun creating characters and creatures, which is what you will usually find in my sketchbooks. On the other side I like to render and polish illustrations, and that’s why most of my client work is usually marketing art. 

I like the contrast between those two directions, designing is all about the idea and exploration and less about the execution, and illustration is more a craft where the process and execution is very important. I think mixing those two is very challenging and exciting. :D


What are some of the projects you have worked on / clients or studios you’ve worked with?

I started freelancing 3-4 years ago while I was in university studying Visual Communications. One of my early clients was a German toy manufacturer - Schleich, I usually do creature and character designs for them – the best thing about it is to see them release the figures and recognize my designs!

While in university I had the chance to do a 6 month internship at the Sixmorevodka Studio in Berlin where I learned a lot and experienced many cool projects.

After that, I worked for S2 on their new IP Strife (MOBA Game), creating artwork for the upcoming game. As it was a new project in process, I had a clean plate and in cooperation with the client I had the opportunity to design the look of the artwork. As a young artist it was an exciting challenge to create a consistent look and feel for the art of the game.

Until now I have stayed in the same game genre and worked for other clients like Riot Games (League of Legends) and Frostburn Studios (Heroes of Newerth).


What’s the most indispensable tool you use?

As I started out working digitally, of course my most important tool is the Wacom pen, especially for client work I’m dependent on the fast and clean process that digital work allows. But other than that I’m open to other mediums. I think my mind, what I’ve seen, learned, think and want to express, has most of the influence on the image.  Maybe one day technology allows us to draw directly from our mind? xDD

Heroes of Newerth - Soaker Rosie Engineer

Whose work (both past and present) do you really admire and why?

The old master artists like Sargent are very fascinating, it’s a huge source to learn from (e.g. how they solved lighting, surfaces, composition etc..).

The next group consists of the early entertainment industry artists, like Ralph McQuarrie, I admire the futuristic ideas and the craftsmanship they combined in their work.

And of course leading artists of today, besides their mind blowing art it usually has a big impact on me if I get to know their background and struggles and how they deal with it.

STRIFE - Caprice
STRIFE - Minerva

When not creating world beating art, what do you like to do? What are you currently doing, reading, listening to or looking at to fuel your work?

I always like to read, I get really easily absorbed by a story and I think it’s good because it leads the mind to come up with images. 

I’m learning Korean at the moment, I don’t know if it helps my art haha. But it’s something completely different and I think a language always helps you to see the world from another angle, being open and curious is always good for art.

Sometimes I just grab my bike and explore the city :D


Can you tell us a little about the above image (Blattgruen)? Was it for a project? Any hidden meanings?  How did you get started? Did you use references? 

It’s personal piece. I had worked months on my Bachelor thesis and had the urge to paint something for myself. There weren’t any specific motives when I started working on it, but in retrospect I think it represents ideas I like, e.g. the combination of nature and technology, some kind of intelligent coexistence that sadly isn’t reality yet. Still both have much in common, so for example the fine lines on her skin could be some kind of nervous system or circuit paths. The green high-tech suit shows a lot of green nuances like a leaf when sun shines through, maybe some associations with photosynthesis. I like to leave things open to interpretation.

I used reference for the ear and the legs, as they are really foreshortened (I asked a friend to sit in a similar position, and took a photo).

View image in detail here.