A couple of weeks ago, we posted an article showcasing works in our galleries that exemplified stunning displays of color. One of these pieces was from Jacek Babinski, Lighting TD and CG Generalist living in Moscow, which digitally turned many heads with its vibrant color palette. We were so enamored by his featured piece, CyberBabe, that we needed to know more about Jacek's technique. Check out his process in creating this awesome work, and be sure to stay tuned in to his latest pieces via his CGSociety portfolio.

1. The first stage is always about forming the idea, and then starting the work based on the references gathered. I got the idea for the CyberBabe illustrations after watching Blade Runner.


2. I then began adding in the background illustrations of stains and color, choosing a color scheme similar to the film. I chose a total of five colors. Two of these are the dominant colors, which are dark blue and a blue that reminds me of the ocean. The remaining three are complimentary colors which blend well with the dominant ones: purple/red, a flesh/peach tone, and bright green


3. I then began working on the pose of the main character. My goal was to a position her in a way that showed that a fight just ended. I tried to create the impression of a weary hero awaiting a new wave of enemies.


4. After the pose was finalized, I created her silhouette.


5. I then moved on to the ground beneath her and began marking the light and shade.


6. I added the coat in as a translucent solid. I used the physical properties of real materials to form the basis for further work on a transparent coat.


7. I referred back to my references from Stage1 and added details on the coat based on the photos. I imagined that behind the camera was a strong, neon blue ocean that would be reflected in a plastic coat. I liked the idea of reflective very much. I decided to add more bright elements and justified them as elements in a self-glowing coat.


8. I then added scenography elements from stock photos of fallen soldiers. A completed fight requires victims.


9. Now I began to add details on the character by over-painting the body, adding back light, indirect illumination and shadows, adding sword details and tiger claws on hands, and detailing hair and hair details from photo texture. I over-painted the background and added post-process light flares.


10. To create a better contrast between character and environment, I decided to add more noise in the background. I don't like to use an air perspective to create the illusion of distance between character and background. Instead, I opted for the rain texture on the background to help me concentrate focus on main character without losing color contrast.


11. In this stage, I added rain dots on the coat surface to draw the eye to the coat surface and main character.


12. The final steps were to add lens dirt, lights and post-process flares for more cinematic look.



the creation of this work was very helpful for me to experience in real-world observing and passion for intense, pure colors.

Thanks for your time!

We want to thank Jacek for taking us through the process of this stunning piece.