Sketchfab users can now publish their animations in interactive 3D, anywhere.

Sketchfab support different types of animations, such as skeleton-based animation (model rigged with bones), solid animation (translation, scale, rotation), and morph targets (great for animating faces). Each model can contain different animation tracks and loop modes, and users can switch between them while viewing your model.

Publishing an animation is simple: just export your animation from any 3D application to an FBX file and upload it to Sketchfab. If you use 3DS Max or Maya it’s even easier, as our free exporter plugins for these applications already support animations (and others will follow). Learn more on the Help Centre page on Animation.

Find out how to embed your Sketchfab in the forums here