Below is also a summary of January and February CGWorkshops. Prices will go up on January 1, 2016, so get in this month for 2015 prices!

Learn or improve skills in a wide range of digital art subjects, including rigging, texturing, modeling, matte painting, VFX, and medical visualization. All workshops are personally mentored by some of the biggest names in the industry.

Learn more and get industry ready with CGWorkshops!

January 2016 CGWorkshops

Animal Skin & Scales in Mari - starts January 11


Instructor
Alwyn Hunt is an awesome texture artist who has worked on Harry Potter, The Chronicles of Narnia: Prince Caspian, Watchmen, The Wolfman, Alice in Wonderland, John Carter, Superman: Man of Steel, Ironman 3 and The Hobbit. 

What you will learn
By the end of the workshop, you'll have a fully textured, rendered model for your portfolio and really know your way around Mari.
Animal Skin & Scales in Mari CGWorkshop. Starts Monday, 11th January.


Biomedical Imaging in 3D - 
starts January 11

Instructor
Giorgio Luciano: Scientist who currently works as a researcher at the Italian National Council of Research (CNR) on topics devoted to the characterization and development of new materials. 

What you will learn
By the end of the workshop, you'll have several biologically based 3Dimages and the beginnings of a medical visualization portfolio.
Biomedical Imaging CGWorkshop. Starts Monday, January 11


Becoming a Better Artist - Starts January 11

Instructor

Tim has been working as a freelance illustrator and concept artist for over 11 years and his client list includes companies such as; Blizzard Entertainment, Blur studios, and Wizards of the Coast.

What you will learn
This workshop aims to give you a solid grounding in process and visual narrative, so that you are able to take rough ideas and rough sketches and translate them into finished illustrations or comic panels. 
Becoming A Better Artist CGWorkshop. Starts Monday, January 11 

Rigging Techniques: Cartoon to Realistic - Starts January 11

Instructor
Nico Sanghrajka: Lead Rigger TD at MPC in London, working on Disney’s Jungle Book. He has also worked at Framestore and Dreamworks on blockbusters such as The Tale of Despereaux, Megamind, Madagascar 3, Kungfu Panda 2 and 3, Peabody and Sherman and The Penguins of Madagascar.

What you will learn
Learn to rig any kind of character to a professional level.
Rigging CGWorkshop. Starts Monday, January 11

CGSociety Artist Profile 


Character Facial Rigging for Production - Starts January 11


Instructor
Wade Ryer has over 10 years of experience in animated feature films. His credits include How To Train Your Dragon 2, Rise of The Guardians, Kung Fu Panda 2, The Tale of Desperaux and The Ant Bully. He has worked for such studios as DreamWorks Animation, Method Studios, Framestore, Electronic Arts, DNA Productions and ReelFX Creative Studios. 

What you will learn
Learn how to rig character faces and bring them to life .

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February 2016 CGWorkshops

Intro to Digital Matte Painting - starts February 1


Instructor
David works at Blizzard Entertainment as a Senior Cinematic Artist. His work includes look development, matte painting, lighting, rendering, and compositing to finalize shots. Some of David's credits include Starcraft 2: Wings of Liberty, World of Warcraft: Wrath of the Lich King, WoW: Cataclysm, Diablo 3, and World of Warcraft: Mists of Pandaria.

What you will learn
David says, "I'll be leading students through the process of creating a photo real matte painting for film or high end animation such as realistic and invisible right through to Sci-Fi and fantasy landscapes and cityscapes. This is not a concept painting class but rather a photo realistic or hyper realistic class. We'll use digital painting to enhance the look of textures, lighting, scale and create photo real backdrops that will serve story and characters in a universe."
Intro to Digital Matte Painting CGWorkshop. Starts Monday, February 1


Fluids FX in Houdini - starts February 1

Instructor
Spencer Lueders: Senior FX Technical Director at Sony Imageworks. Previously a Senior FX Technical Director at Rhythm & Hues on Life Of Pi.

What you will learn
This CGWorkshop will take you to the next level using Houdini to simulate fluids, fire and smoke and will teach you the secondary elements required to produce high quality, dynamic simulations.
Fluids FX in Houdini CGWorkshop. Starts Monday, February 1


Cloth Simulation - starts February 1

Instructor
Steve Sandles is a Senior Creature FX TD at Framestore, specializing in cloth simulation, and pushing the boundaries of what can be done with a few thousand polys and a bunch of springs.

What you will learn
An in-depth look at the emerging skill of CG Tailoring which was used to such effect on productions such as Gravity.
Cloth Simulation CGWorkshop. Starts Monday, February 1

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March 2016 CGWorkshops

NukeX, NukeStudio & Modo in Commercials - Starts March 7

Instructor
Mariana Acuña currently works for The Foundry in the training team, where she travels globally training studios in NUKE. She has over 10 years of professional experience in motion picture industry where she worked as a senior compositor for Sony Imageworks, ICO FX and LOOK FX, amongst others. 

What you will learn
Get under the hood of NUKEX, NUKE Studio & Modo with somebody who works at The Foundry!