Los Angeles, CA (September 15, 2015) – Shotgun Software today announced the availability of Shotgun Panel for all Shotgun Pipeline Toolkit users. First revealed at last month’s SIGGRAPH Conference, the Shotgun Panel gives artists a simple mini-Shotgun user interface directly within common creative applications such as Autodesk Maya and The Foundry’s Nuke, enabling quick and easy access to key information and the ability to communicate with other artists on their team, without having to switch over to a web browser. Shotgun Panel can also be integrated directly into proprietary pipelines, will work as a floating panel in Autodesk Flame, and is customizable to support any facility’s specific workflow.

Shotgun Panel comes just ahead of the Shotgun 6.3 rollout, scheduled for later this fall. Additional improvements announced for Shotgun 6.3 include new review and approval features, and an updated Client Review Site. All of these tools are aimed at greater integration and communication, eliminating bottlenecks by giving users access to the information they need regardless of which application they’re using.

Shotgun pricing starts at $30 per account/per month with “Awesome” support, or $50 per account/per month with “Super Awesome” support. For more information please visit: https://shotgunsoftware.com/pricing.