Pam Hogarth gives her top ten tips on entering the CG industry
CGSociety talks to Crytek, the makers of “Ryse, Son of Rome”, about the converging worlds of film and games
Ever since Iron Man 2, Perception has increasingly been asked to do real-life concepting and design work for everything from smartphone...
It takes more than an Allen Key to create IKEA's incredible visualisations
CGSociety talks to the artists who made Edge of Tomorrow.
And the winners are (drumroll) ...
Check the list of winners. Congratulations to all!
Epic Games shows off the new Unreal Engine 4 shading model and materials workflow. Read More
Maxwell for SketchUp 2013 finally released from Next Limit. Read More
2012 Supinfocom Arles graduation film that made official selection at SIGGRAPH and Annecy. Read More
Digital Domain has had a 70 percent buyout over the weekend by a Hong Kong company. Read More
Some videos of the production of Pacific Rim. Legacy Effects, ILM, Imaginary Forces. Read More
The Foundry Creatives talk about the flexible particles and replicator system with MODO 701. Read More
Pixar will release the second version of OpenSubDiv at SIGGRAPH next week. Read More