They say you should never meet your heroes. Yet attendees at Trojan Horse was a Unicorn (THU) this year realized on Day Zero of the dig...
Maya LT’s is one year old, here's a bunch of great stuff you may not know about it
The Maze Runner is a story brimming with visual opportunities for director Wes Ball to stretch the pixels.
Mutant jellyfish terrorize beachgoers in Patrick Longstreth’s sci-fi short, Hellyfish
We talk to Art Director, Concept Artist and Matte Painter Francesco Corvino about his work on Sin City 2
Territory have created a 50 second trailer to promote the long awaited Steam release of Heroes & Generals
Scott Brisbane talks about how he creates the stunning Matte Paintings found in many of today's biggest movies
Sehsucht reveals their latest car porn. A super sports car TVC brings dust, quake effects and some CG car moves. A two minute Lamborghini Aventador cinema release. Read More
Zack Snyder and 'D.J' Des Jardin present an escapist film with chicks and guns. Read More
BluFire Studios on how they use Cinema4D and Maya to create fire-breathing creatures. Read More
Adobe introduces Creative Suite 5.5 with Flash, HTML5, Video, Mobile App and other digital publishing tools. Read More
CGSociety sits down with Tiago Sousa, the Principal R&D Graphics Engineer at Crytek to take us through CryENGINE 3. Read More
Luxology announces webinar series for upcoming modo for Solidworks kit. Read More
CGSociety member and Ballistic artist Paul Gerrard talks about creating Concept Art on Battle: LA. Read More