Pam Hogarth gives her top ten tips on entering the CG industry
CGSociety talks to Crytek, the makers of “Ryse, Son of Rome”, about the converging worlds of film and games
Ever since Iron Man 2, Perception has increasingly been asked to do real-life concepting and design work for everything from smartphone...
It takes more than an Allen Key to create IKEA's incredible visualisations
CGSociety talks to the artists who made Edge of Tomorrow.
And the winners are (drumroll) ...
Check the list of winners. Congratulations to all!
The Game Developers Conference 2011 in San Francisco marks the 25th. Quite a milestone. CGSociety will be there with the coverage of the sessions. Click thru for daily updates. Read More
SIGGRAPH 2011 looking for Real Time Live content. Get your material together and submit soon! Read More
Di-O-Matic releases Next-Generation 3D Facial Animation solution. Maskarad is a new automatic markerless facial performance motion capture software. Read More
The 15th annual animago AWARD competition has begun. Check out the categories. Read More
Looking at the capture of Halo:Reach - Deliver Hope using the OptiTrack Insight VCS. Read More
Mootzoid releases upgraded Softimage plugin for even more complex flocking simulations. Watch the teaser and more further videos here. Read More
Discreet has released a new version of gmax, the free downloadable video game modification 3D application. Read More