NVIDIA Quadro Kepler helps Pixomondo create alien worlds for Star Trek: Into Darkness.
The Mill creates complete CG primate for the Protection of Endangered Animals campaign.
Supinfocom final year animated short for three students takes the fat balloons out farming.
Six years on, Mike Winkelmann is still creating Everydays every single day. This year with CINEMA 4D, ZBrush and V-Ray.
Creating the point and click Journey Down game from SkyGoblin.
Important Looking Pirates talk about their work on the Kon-Tiki production.
Wrapping up in Iron Man suits, VFX studios line up for shots.
The Live feed of the VFX Town Hall on the Pi Day. Read More
Extreme Textures is a collaboration of several professionals making textures easy to find and collect. Read More
The Foundry introduces a brand new, artist-focused layer system with MARI 2.0. Read More
MPC partners with BBH and Stink to create a terrifying molten lava monster for Vigorsol Ice gum. Read More
Weta Workshop's latest showreel shows some of the many projects that have graced the cinemas over the years. Read More
Ballistic and CGSociety will be at the Adelaide Comic-Con this weekend. Read More
LightWave 3D Group unveils an all-inclusive Architectural Design Bundle. Read More