Cantina Creative’s Tony Lupoi on creating VFX for Need for Speed
CGSociety talks to the directing partnership of Alex & Steffen about their commercial work, and their upcoming feature film Botwars.
All the latest and greatest news from SIGGRAPH 2014
Celebrated Matte Painter Michael Pangrazio talks about his brilliant career.
Pam Hogarth gives her top ten tips on entering the CG industry
CGSociety talks to Crytek, the makers of “Ryse, Son of Rome”, about the converging worlds of film and games
Ever since Iron Man 2, Perception has increasingly been asked to do real-life concepting and design work for everything from smartphone...
The GDC attendance record has been broken. A solid increase in attendees and activity heralds new life in this conference. Check out the numbers. Read More
The Game Developers Conference 2011 closes after a heady week of intense game displays and sessions. Here's a wrap up of the week. Read More
In Section 8, there's more animation, new campaigns, weapon systems and now multiplayer. Read More
Running Fable 3 in 3D brings a whole new level of reality to the gaming experience. NVIDIA 3D display systems make this game come alive. Read More
Those gamers with no needs for plot, characters and enjoy a different kind of strategy will love Chime. Using colors, music and shapes for the greater good. Read More
Taking the baddies by the horns, Kid Icarus: Uprising on the Nintendo 3DS takes some getting used to. But it is a visual feast. Read More
The new Nintendo 3DS console is at GDC 2011. Capcom's Super Street Fighter IV: 3D Edition was on hand. Read More