Pam Hogarth gives her top ten tips on entering the CG industry
CGSociety talks to Crytek, the makers of “Ryse, Son of Rome”, about the converging worlds of film and games
Ever since Iron Man 2, Perception has increasingly been asked to do real-life concepting and design work for everything from smartphone...
It takes more than an Allen Key to create IKEA's incredible visualisations
CGSociety talks to the artists who made Edge of Tomorrow.
And the winners are (drumroll) ...
Check the list of winners. Congratulations to all!
Creation of the long-awaited Nordic tale generated months of work for hundreds of VFX artists. Read More
The Lead Designer at LucasArts Singapore talks about his rise to the Game. Read More
Corel has released the new version of their premier painting tool, Painter 12. Read More
Pixar announces the release of RenderMan Pro Server 16.0. Read More
Independent film maker Linh Mai talks to CGSociety on video about his 'The Last Cause' project in waiting. Read More
CGSociety announces the winners of Dreamscape, the XXVIth CGChallenge. Read More
The Technical Papers Chair Hugues Hoppe gives his views on the first Canadian SIGGRAPH. Read More