• So You Want to be a Visual Effects Artist

    Rising Sun Pictures’ Marcus Wells and Kirsty Parkin share their advice for young artists competing in a global talent pool.

    CGS Features | View Article >

  • Using NVIDIA VCA and Chaos Group’s GPU accelerated V-Ray RT for Final Frame Rendering

    Kevin Margo from Blur Studio talks about how new technologies helped him to bring his robot movie to life

    CGS Features | View Article >

  • 3ds Max 2015 Extension 2 Q&A

    We talk to Eddie Perlberg about 3ds Max 2015 Extension 2

    CGS Features | View Article >

  • Cyber Monday Sale - Now closed

    CGWorkshop Cyber Monday Sale - is now closed

    CGS Features | View Article >

  • Herculean Task

    John Bruno talks about Hercules

    CGS Features | View Article >

  • Artist Profile - Jean-Denis Coindre

    Meet Jean-Denis Coindre, Matte Painter currently working for Universal Pictures

    CGS Features | View Article >

  • Under the Gunn

    Charles Wood (Production Designer of the upcoming Avengers: Age of Ultron and Dr. Strange) talks about Guardians of the Galaxy

    CGS Features | View Article >

CGS Features In-Depth CG Articles


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    Lamborghini Aventador

    Sehsucht reveals their latest car porn. A super sports car TVC brings dust, quake effects and some CG car moves. A two minute Lamborghini Aventador cinema release. Read More

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    Sucker Punch

    Zack Snyder and 'D.J' Des Jardin present an escapist film with chicks and guns. Read More

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    Age of the Dragons

    BluFire Studios on how they use Cinema4D and Maya to create fire-breathing creatures. Read More

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    Adobe CS 5.5

    Adobe introduces Creative Suite 5.5 with Flash, HTML5, Video, Mobile App and other digital publishing tools. Read More

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    CryENGINE 3

    CGSociety sits down with Tiago Sousa, the Principal R&D Graphics Engineer at Crytek to take us through CryENGINE 3. Read More

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    Luxology webinar

    Luxology announces webinar series for upcoming modo for Solidworks kit. Read More

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    Battle LA Concepts

    CGSociety member and Ballistic artist Paul Gerrard talks about creating Concept Art on Battle: LA. Read More

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