NVIDIA Quadro Kepler helps Pixomondo create alien worlds for Star Trek: Into Darkness.
The Mill creates complete CG primate for the Protection of Endangered Animals campaign.
Supinfocom final year animated short for three students takes the fat balloons out farming.
Six years on, Mike Winkelmann is still creating Everydays every single day. This year with CINEMA 4D, ZBrush and V-Ray.
Creating the point and click Journey Down game from SkyGoblin.
Important Looking Pirates talk about their work on the Kon-Tiki production.
Wrapping up in Iron Man suits, VFX studios line up for shots.
3D Festival takes a look at the making of the digital characters in Stuart Little 2. Read More
Unified Driver Architecture Delivers Innovative New Suite of Software Applications for all NVIDIA Products Read More
World's first mobile graphics solution with programmable pixel shaders delivers stunning 3D performance and impeccable photo-realism. Read More
Cycore supports Discreet in broadening Web 3D user base. Read More
Alias|Wavefront has released six new DVD's and two books on various aspects of Maya. Read More
Modeler extraordinaire: Francisco Cortina, takes us behind the scenes and gives in-depth explanations on how he achieves CG character excellence. Read More
Pixar speaks about the new release of RenderMan with raytracing, global illumination and Deep Shadow technology. Read More