Pam Hogarth gives her top ten tips on entering the CG industry
CGSociety talks to Crytek, the makers of “Ryse, Son of Rome”, about the converging worlds of film and games
Ever since Iron Man 2, Perception has increasingly been asked to do real-life concepting and design work for everything from smartphone...
It takes more than an Allen Key to create IKEA's incredible visualisations
CGSociety talks to the artists who made Edge of Tomorrow.
And the winners are (drumroll) ...
Check the list of winners. Congratulations to all!
Apple® today announced a major upgrade to its Titanium PowerBook® G4 notebook line with PowerPC G4 processors running at up to 1 GHz. Read the full press release. Read More
Blur Studio sends Shania Twain into a future world dominated by menacing robots in I’m Gonna Getcha Good, the first music video release from the singer’s album Up! due for release this month. Read More
3D Festival Editor, Leonard Teo caught up with ILM Animation Director Tom Bertino on the stunning VFX in Men in Black II. Read More
Fathammer announces the commercial launch and availability of the X-Forge™ 3D Game Engine, their premier development product for mobile devices. Read more Read More
NVIDIA Corporation announced that its family of graphics processing units (GPUs) and media and communications processors (MCPs) are poised to deliver the high-end performance and cutting-edge features. Read more Read More
Using Realviz® Stitcher® , Clear produces key visual effects shots for Danny Boyle's latest feature film, '28 Days Later' . Read more Read More
Global celebration of 3D industry brings together computer graphics and industrial design professionals with leading technology companies HP, Intel and ATI . Read more Read More