Pam Hogarth gives her top ten tips on entering the CG industry
CGSociety talks to Crytek, the makers of “Ryse, Son of Rome”, about the converging worlds of film and games
Ever since Iron Man 2, Perception has increasingly been asked to do real-life concepting and design work for everything from smartphone...
It takes more than an Allen Key to create IKEA's incredible visualisations
CGSociety talks to the artists who made Edge of Tomorrow.
And the winners are (drumroll) ...
Check the list of winners. Congratulations to all!
VIEW Conference has launched its call for entries for VIEW Awards' contests, dedicated to short-film makers, video game developers and cartoonists. Read More
Presentations on more than 15 of the biggest current and upcoming studio productions Read More
A rickety scientific expedition ventures down the Amazon River to a dark lagoon, in search of a mythic Creature! Read More
Innuendo (2014) is an animated graduation short about procreation and reproduction Read More
SIGGRAPH 2014, 10-14 August 2014 in Vancouver, BC, brings together thousands of computer graphics professionals. Read More
Advanced support for native stereo 3D workflows and Python scripting simplify tracking and roto on complex VFX projects Read More
CGSociety talks to Crytek, the makers of “Ryse, Son of Rome” and Limbic, about the converging worlds of film and games Read More