Pam Hogarth gives her top ten tips on entering the CG industry
The Dragon maker of Game of Thrones
They say you should never meet your heroes. Yet attendees at Trojan Horse was a Unicorn (THU) this year realized on Day Zero of the dig...
Maya LT’s is one year old, here's a bunch of great stuff you may not know about it
The Maze Runner is a story brimming with visual opportunities for director Wes Ball to stretch the pixels.
Mutant jellyfish terrorize beachgoers in Patrick Longstreth’s sci-fi short, Hellyfish
We talk to Art Director, Concept Artist and Matte Painter Francesco Corvino about his work on Sin City 2
Dosch Design - famous for their 3D models and texture collections - have just released three new model collections: cars, engineered structures and transport. Read More
The LightWave 7.5 Character Animation Tour jointly organised by Ford Entertainment Group and Luxology are making waves at the first few stops with overwhelmingly positive response from attendees. Read More
Tito A. Belgrave goes behind the scenes of the stunning Age of Mythology cinematics with Christian Aubert of Frag-Ment. Read More
Regarded as one of the best interface designers ever, we interview Noel Rubin, whose accolades include Star Wars: Episode I's impressive pod race screen graphics sequences. Read More
New Riders announces 3ds max 5 Fundamanetals, for newbies who need a kickstart to learning 3D in Discreet's flagship application. Read More
Nvidia and Softimage jointly announce that SOFTIMAGE|XSI 3.0 takes advantage of Nvidia's Cg -- the high-level graphics programming language for creating stunning realtime shader effects. Read More
Vicon, the leading developer for mocap systems ships industry first software for seamless handling of mocap data to animation. Read More