Meet Jean-Denis Coindre, Matte Painter currently working for Universal Pictures
Charles Wood (Production Designer of the upcoming Avengers: Age of Ultron and Dr. Strange) talks about Guardians of the Galaxy
CGSOCIETY TALKS TO CEVAT YERLI, CEO OF CRYTEK; DENNIS LENART OF TELLTALE GAMES; AND LOUISE O’CONNOR OF RARE LTD
If you can imagine it you can make it!
Pam Hogarth gives us a rundown on the successful VES Summit 2014
The Foundry Challenge winners are ...
Pam Hogarth gives her top ten tips on entering the CG industry
Today 3DTotal announces two new releases of their Total Texture Collections v2 & v3. Read the full press release. Read More
Dr. Seuss, Toys, and a Mission, Policarpo interviews William "Proton" Vaughan. Many thanks to Policarpo for sharing this interview with us. Read More
3D Festival Copenhagen 2003 is definitely the 3D event to be at. Today, we announce Game Developers World 2003 as part of the festival, focusing on the art of game development! Read More
William "proton" Vaughan has done it again, this time he shows you how to create a quad cycle in under 2 mins!!! Nicely done William Read More
Discreet are on a roll this year-end with games such as Splinter Cell and Grand Theft Auto: Vice City relying on the software. Today, Discreet announces a record sale of 2500 licenses for the Art Institutes. Read More
Austrian studio CAMF Productions used Houdini character tools and custom shaders to create, animate and integrate 3D creatures and scenes for the upcoming game Roman Race 6004 A.D. Read More
Electric Rain launches Swift 3D LW 2.0 adding new flash rendering capabilities to Lightwave 3D Read More