Rising Sun Pictures’ Marcus Wells and Kirsty Parkin share their advice for young artists competing in a global talent pool.
Kevin Margo from Blur Studio talks about how new technologies helped him to bring his robot movie to life
We talk to Eddie Perlberg about 3ds Max 2015 Extension 2
CGWorkshop Cyber Monday Sale - is now closed
John Bruno talks about Hercules
Meet Jean-Denis Coindre, Matte Painter currently working for Universal Pictures
Charles Wood (Production Designer of the upcoming Avengers: Age of Ultron and Dr. Strange) talks about Guardians of the Galaxy
Tuted as the fastest real-time 3D visualization and animation package for the desktop PC. Mad F/X's proprietary MAD-Engine™ highly exploits DirectX 9.0's hardware shader capabilities.
source Rage3D Read More
Anark Corporation has announced the formation of AnarkDigital, a premier design house and division of Anark specializing in the development of broadcast-quality interactive media. Read More
Framestore CFC Gets in the Swim with Audi after the completion of their latest commercial 'Fish'. The 40 second spot neatly communicates the fuel economy offered by the FSI. Read More
Eovia Corporation, announced today their plans to release in 2003 a completely new generation of its award-winning modeling software, Amapi. Read More
Today Electric Rain, Inc. announced the upcoming release of Swift 3D 3.0 for Mac OS X. Swift 3D is a standalone application for designers to build and export 3D animations to the Macromedia Flash (SWF) file format, as well as other major vector and raster Read More
NXN Software today announced that it will launch NXN alienbrain Engineer at the Game Developers Conference 2003 in San Jose. Read More
British Post-Production house Framestore CFC has publicly announced 'Front', its interactive technology for managing production services for clients remotely. Read More