Pam Hogarth gives her top ten tips on entering the CG industry
CGSociety talks to Crytek, the makers of “Ryse, Son of Rome”, about the converging worlds of film and games
Ever since Iron Man 2, Perception has increasingly been asked to do real-life concepting and design work for everything from smartphone...
It takes more than an Allen Key to create IKEA's incredible visualisations
CGSociety talks to the artists who made Edge of Tomorrow.
And the winners are (drumroll) ...
Check the list of winners. Congratulations to all!
Boris FX announces today the release of 18 real-time plug-ins for Avid's Xpress DV nonlinear editing system. Read the full press release. Read More
BOXX Technologies today announced its XXtreme 3DBOXX workstations, RenderBOXX rendering systems and ServerBOXX servers now feature the AMD Athlon(tm) MP Processor 2400+. Read the full Press release Read More
We continue our two part series on finding a job in the 3D industry. This time, we interview Carlos Saldanha, Co-Director of Ice Age, Blue Sky Studios, David Gould of Weta Digital, Stefan Marjoram from Aardman and William Vaughan from Newtek. Read More
RealViz® launches Retimer® SD, offering video artists working with Adobe® After Effects®, a one-stop solution, for refined frame rate manipulation. Read the full Press Release. Read More
Today 3DTotal announces two new releases of their Total Texture Collections v2 & v3. Read the full press release. Read More
Dr. Seuss, Toys, and a Mission, Policarpo interviews William "Proton" Vaughan. Many thanks to Policarpo for sharing this interview with us. Read More
3D Festival Copenhagen 2003 is definitely the 3D event to be at. Today, we announce Game Developers World 2003 as part of the festival, focusing on the art of game development! Read More