We talk to Art Director, Concept Artist and Matte Painter Francesco Corvino about his work on Sin City 2
Territory have created a 50 second trailer to promote the long awaited Steam release of Heroes & Generals
Scott Brisbane talks about how he creates the stunning Matte Paintings found in many of today's biggest movies
Trojan Horse was a Unicorn (THU/2014) celebrates the light at the end of the tunnel in a revival of the golden era of VFX and animation
Cantina Creative’s Tony Lupoi on creating VFX for Need for Speed
CGSociety talks to the directing partnership of Alex & Steffen about their commercial work, and their upcoming feature film Botwars.
All the latest and greatest news from SIGGRAPH 2014
Vicon has announced a new optical motion capture solution designed specifically for smaller production facilities and independent game developers. Read More
SplutterFish announced that Blur Studio has deployed its high performance Brazil Rendering System to meet the visual effects rendering demands on the upcoming MGM Pictures feature film 'Bulletproof Monk'. Read More
We interview Jeff Lew, the creator of the Killer Bean phenomenon and the Lead Animator of The Matrix Reloaded; on his first character animation class on DVD. Read More
CGTalk/3DFestival once again makes available for the gobal 3D Community, 20 more free character models downloadable in multiple formats in this 5th installment. Big thanks to Steffen Unger a.k.a "Neox" and Benjamin Sauder aka. kioku on cgtalk.com. Read More
Alias|Wavefront was awarded an Oscar at the Scientific and Technical Awards ceremony of the AMPAS on 1 March 2003 for its development of Maya software. 3D Festival congratulates Alias|Wavefront on this achievement. Read More
Tuted as the fastest real-time 3D visualization and animation package for the desktop PC. Mad F/X's proprietary MAD-Engine™ highly exploits DirectX 9.0's hardware shader capabilities.
source Rage3D Read More
Anark Corporation has announced the formation of AnarkDigital, a premier design house and division of Anark specializing in the development of broadcast-quality interactive media. Read More