• Featured Artist: Francesco Corvino

    We talk to Art Director, Concept Artist and Matte Painter Francesco Corvino about his work on Sin City 2

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  • Strategic Warfare: Heroes & Generals

    Territory have created a 50 second trailer to promote the long awaited Steam release of Heroes & Generals

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  • Interview with Scott Brisbane, DreamWorks Animation

    Scott Brisbane talks about how he creates the stunning Matte Paintings found in many of today's biggest movies

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  • Need for Speed

    Cantina Creative’s Tony Lupoi on creating VFX for Need for Speed

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  • SIGGRAPH 2014

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CGS Features In-Depth CG Articles


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    Vicon Introduces New VCam Optical Mocap Solution

    Vicon has announced a new optical motion capture solution designed specifically for smaller production facilities and independent game developers. Read More

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    Blur Studio Uses Brazil R/S for 'Bulletproof Monk'

    SplutterFish announced that Blur Studio has deployed its high performance Brazil Rendering System to meet the visual effects rendering demands on the upcoming MGM Pictures feature film 'Bulletproof Monk'. Read More

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    Learning to animate the Jeff Lew way.

    We interview Jeff Lew, the creator of the Killer Bean phenomenon and the Lead Animator of The Matrix Reloaded; on his first character animation class on DVD. Read More

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    From us to you: Free Models part 5

    CGTalk/3DFestival once again makes available for the gobal 3D Community, 20 more free character models downloadable in multiple formats in this 5th installment. Big thanks to Steffen Unger a.k.a "Neox" and Benjamin Sauder aka. kioku on cgtalk.com. Read More

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    And the Oscar Goes to...Alias|Wavefront

    Alias|Wavefront was awarded an Oscar at the Scientific and Technical Awards ceremony of the AMPAS on 1 March 2003 for its development of Maya software. 3D Festival congratulates Alias|Wavefront on this achievement. Read More

  • Feature Image

    Mad Software releases Mad F/X™ 1.0

    Tuted as the fastest real-time 3D visualization and animation package for the desktop PC. Mad F/X's proprietary MAD-Engine™ highly exploits DirectX 9.0's hardware shader capabilities.
    source Rage3D Read More

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    Anark Corporation Launches AnarkDigital

    Anark Corporation has announced the formation of AnarkDigital, a premier design house and division of Anark specializing in the development of broadcast-quality interactive media. Read More

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