Pam Hogarth gives her top ten tips on entering the CG industry
CGSociety talks to Crytek, the makers of “Ryse, Son of Rome”, about the converging worlds of film and games
Ever since Iron Man 2, Perception has increasingly been asked to do real-life concepting and design work for everything from smartphone...
It takes more than an Allen Key to create IKEA's incredible visualisations
CGSociety talks to the artists who made Edge of Tomorrow.
And the winners are (drumroll) ...
Check the list of winners. Congratulations to all!
Matrox Video Products Group today announced two Professional DVD Bundles for the RT.X100 realtime editing platform. They will be made available until March 31, 2003 from authorized resellers worldwide. press release Read More
Anark® Corporation today debuted three new 3D exporters, allowing users of Alias|Wavefront's Maya, NewTek's Lightwave and Right Hemisphere's Deep Exploration to export models into Anark Studio 1.5.2. press release Read More
Tito A. Belgrave interviews David Clayton and Andrew Silke, the blokes behind the Aussie 3D short film 'Cane-Toad: What Happened to Baz?' Read More
GFXArtist has published their 2002 Awards results and a very nice surprise -- CGNetworks (3D Festival, CGTalk and CG Challenge) has won two awards for Best Community Site and Best 3D Site! Read More
It's been coming for a while, but Discreet and Turbo Squid have made it official today. Turbo Squid is now the Worldwide Publisher for the Discreet Certified 3ds max Plug-in Program. Read More
Using photographs as a revolutionary approach to 3D content creation, REALVIZ ImageModeler 3.5, offers an innovative and intuitive approach to the often time-consuming and complex task of creating 3D models. Read More
In a move to promote long-term growth of his businesses, George Lucas announced today that he is bringing his award-winning companies of Lucas Digital, LucasArts Entertainment, Lucas Licensing and Lucasfilm Ltd. into one organization. Read More