Pam Hogarth gives her top ten tips on entering the CG industry
CGSociety talks to Crytek, the makers of “Ryse, Son of Rome”, about the converging worlds of film and games
Ever since Iron Man 2, Perception has increasingly been asked to do real-life concepting and design work for everything from smartphone...
It takes more than an Allen Key to create IKEA's incredible visualisations
CGSociety talks to the artists who made Edge of Tomorrow.
And the winners are (drumroll) ...
Check the list of winners. Congratulations to all!
Anark Corporation has announced the formation of AnarkDigital, a premier design house and division of Anark specializing in the development of broadcast-quality interactive media. Read More
Framestore CFC Gets in the Swim with Audi after the completion of their latest commercial 'Fish'. The 40 second spot neatly communicates the fuel economy offered by the FSI. Read More
Eovia Corporation, announced today their plans to release in 2003 a completely new generation of its award-winning modeling software, Amapi. Read More
Today Electric Rain, Inc. announced the upcoming release of Swift 3D 3.0 for Mac OS X. Swift 3D is a standalone application for designers to build and export 3D animations to the Macromedia Flash (SWF) file format, as well as other major vector and raster Read More
NXN Software today announced that it will launch NXN alienbrain Engineer at the Game Developers Conference 2003 in San Jose. Read More
British Post-Production house Framestore CFC has publicly announced 'Front', its interactive technology for managing production services for clients remotely. Read More
Canopus Corporation, today announced DVRaptor RT2 and DVRaptor RT2 Power Tools. The next generation in the DV Raptor series. Read More