Pam Hogarth gives her top ten tips on entering the CG industry
CGSociety talks to Crytek, the makers of “Ryse, Son of Rome”, about the converging worlds of film and games
Ever since Iron Man 2, Perception has increasingly been asked to do real-life concepting and design work for everything from smartphone...
It takes more than an Allen Key to create IKEA's incredible visualisations
CGSociety talks to the artists who made Edge of Tomorrow.
And the winners are (drumroll) ...
Check the list of winners. Congratulations to all!
Kodak has announced that its Cinesite subsidiaries will create ‘centers of growth’ for their digital imaging services business. In short, all digital effects will be produced in London. Read More
Vicon has announced a new optical motion capture solution designed specifically for smaller production facilities and independent game developers. Read More
SplutterFish announced that Blur Studio has deployed its high performance Brazil Rendering System to meet the visual effects rendering demands on the upcoming MGM Pictures feature film 'Bulletproof Monk'. Read More
We interview Jeff Lew, the creator of the Killer Bean phenomenon and the Lead Animator of The Matrix Reloaded; on his first character animation class on DVD. Read More
CGTalk/3DFestival once again makes available for the gobal 3D Community, 20 more free character models downloadable in multiple formats in this 5th installment. Big thanks to Steffen Unger a.k.a "Neox" and Benjamin Sauder aka. kioku on cgtalk.com. Read More
Alias|Wavefront was awarded an Oscar at the Scientific and Technical Awards ceremony of the AMPAS on 1 March 2003 for its development of Maya software. 3D Festival congratulates Alias|Wavefront on this achievement. Read More
Tuted as the fastest real-time 3D visualization and animation package for the desktop PC. Mad F/X's proprietary MAD-Engine™ highly exploits DirectX 9.0's hardware shader capabilities.
source Rage3D Read More