Meet Jean-Denis Coindre, Matte Painter currently working for Universal Pictures
Charles Wood (Production Designer of the upcoming Avengers: Age of Ultron and Dr. Strange) talks about Guardians of the Galaxy
CGSOCIETY TALKS TO CEVAT YERLI, CEO OF CRYTEK; DENNIS LENART OF TELLTALE GAMES; AND LOUISE O’CONNOR OF RARE LTD
If you can imagine it you can make it!
Pam Hogarth gives us a rundown on the successful VES Summit 2014
The Foundry Challenge winners are ...
Pam Hogarth gives her top ten tips on entering the CG industry
Kaydara Inc. today announced the upcoming release of MOTIONBUILDER 5, the latest version of the company's powerful real-time 3D character animation software. Read More
Determination and dedication are two of the most immediate words which spring to mind, when speaking to Tito Dupret, of WHTour. With a rather daunting 20-year schedule ahead of him, the Belgian photographer is spearheading the WHTour. Read More
R!OT Santa Monica recently set the scene for a monumental battle of tiny proportions in crafting visual effects for a television commercial for Mattel. Read More
Clio-winning visual effects and design company A52 today proudly detailed their visual effects work for Biscuit Filmworks and director Noam Murro for Goodby, Silverstein & Partners/San Francisco's Goodyear broadcast campaign. Read More
Bionatics, announced today the release of EASYnat v2.0 for Autodesk VIZ and 3ds max. EASYnat v2.0 now integrates hybrid modeling already available in natFX allowing for rapid and easy plant modeling with a minimum of polygons. Read More
Were-here.com has recently been relaunched, now with sights on becoming a top macromedia flash technology and design driven community. Read More
The Guerilla Studio at SIGGRAPH 2003 is a working laboratory with the latest versions of popular 2D and 3D design software running on high-end workstations which are connected to the newest state of the art output technologies. Read More