Pam Hogarth gives her top ten tips on entering the CG industry
CGSociety talks to Crytek, the makers of “Ryse, Son of Rome”, about the converging worlds of film and games
Ever since Iron Man 2, Perception has increasingly been asked to do real-life concepting and design work for everything from smartphone...
It takes more than an Allen Key to create IKEA's incredible visualisations
CGSociety talks to the artists who made Edge of Tomorrow.
And the winners are (drumroll) ...
Check the list of winners. Congratulations to all!
The Digital Cinema Playback System (DCPS) developed by IRIDAS, is being used to add a whole new element to theatre - 3D projection. Read More
CINEMA 4D users in a hurry to add animated characters to their scenes can now save time with Humans-To-Go, a collection of 18 fully-rigged human characters that are ready to be animated in CINEMA 4D. Read More
Kaydara today announced it has won Quebec's prestigious Mercuriades 2003 Technical Innovation Award for outstanding achievement in the development of Kaydara's FBX technology. Read More
3D Compression Technologies has recently released a 3D Web export plug-in for the Rhino modeler. Opening the way to affordable 3D Web content distribution. Read More
With the growing popularity of independent anime production in Japan, Studio ArtFX director Terrence Walker, has set its sights on the Japanese home video market. Read More
The Gnomon Workshop has released eight new training DVDs on Texturing, Lighting and Particle Rendering in Alias|Wavefront's Maya, as well as two 'Analog' titles on Character Sculpture. Read More
Resident cgtalk.com member Adam Watkins has created a suite of maxscripts for Discreet Character Studio that lets you generate AI characters for dynamic crowd scenarios. Also view the thread Read More