Trojan Horse was a Unicorn (THU/2014) celebrates the light at the end of the tunnel in a revival of the golden era of VFX and animation
Cantina Creative’s Tony Lupoi on creating VFX for Need for Speed
CGSociety talks to the directing partnership of Alex & Steffen about their commercial work, and their upcoming feature film Botwars.
All the latest and greatest news from SIGGRAPH 2014
Celebrated Matte Painter Michael Pangrazio talks about his brilliant career.
Pam Hogarth gives her top ten tips on entering the CG industry
CGSociety talks to Crytek, the makers of “Ryse, Son of Rome”, about the converging worlds of film and games
Kaldera is a 3ds max plug-in that lets users render full scene information into texture maps based on an object's appearance and relationship between itself and other objects in the scene. Read More
We go behind the scenes of the new swashbuckling Disney film 'Pirates of the Caribbean: The Curse of the Black Pearl', with digital effects by Industrial Light and Magic. Read More
Just when you thought is was safe to listen to Internet radio. Jason "Buzz" Busby is back with another exciting Live Radio Show! This week he will be featuring Epic Games Vice President Mark Rein, and Epic Games Lead Designer Cliff Bleszinski. Read More
Boxx Technologies and SplutterFish have announced that the Brazil Rendering System will now be available to purchase bundled with Boxx workstations and RenderBoxx nodes. Read More
Bauhaus Software Inc., today announced a strategic partnership with TVPaint Development Inc. for product development, marketing and distribution of TVPaint technologies. Read More
Kaydara Inc. and Wings 3D today announced support for the FBX file interchange format in Wings 3D, an open-source sub-division modeler. Read More
Wondertouch today announced that it is now shipping the boxed version of particleIllusion 3.0 on the Windows platform. particleIllusion is the infamous real-time particle effects engine. Read More