Trojan Horse was a Unicorn (THU/2014) celebrates the light at the end of the tunnel in a revival of the golden era of VFX and animation
Cantina Creative’s Tony Lupoi on creating VFX for Need for Speed
CGSociety talks to the directing partnership of Alex & Steffen about their commercial work, and their upcoming feature film Botwars.
All the latest and greatest news from SIGGRAPH 2014
Celebrated Matte Painter Michael Pangrazio talks about his brilliant career.
Pam Hogarth gives her top ten tips on entering the CG industry
CGSociety talks to Crytek, the makers of “Ryse, Son of Rome”, about the converging worlds of film and games
The good people behind the FrameCycler frame sequence viewer has released SequencePublisher, which will convert frame sequences to any industry standard format including video. Read More
So what’s it like working at Pixar? CGNetworks spent some time with Victor Navone and Carlos Baena, Animators at Pixar Animation Studios in Emeryville, California. Read More
Following an intense three-month executive search, Oregon3D Inc., announced that Anne A. Chen has joined the Portland, Ore.-based company as vice president of business development and chief financial officer. Read More
Digital Anarchy, today announced the availability of Anarchy Toolbox for After Effects. Anarchy Toolbox is a set of nine tools for creating a wide variety of sophisticated effects including creative blurs, beautiful glows and more. Read More
Discreet today announced that it plans to support the recently announced SGI Tezro workstation for upcoming releases of flame, flint, smoke and backdraft. Read More
NVIDIA today announced that its graphics processing units (GPUs) are now the default selection for all Alienware gaming desktop PCs. Read More
R!OT Santa Monica produced more than a dozen complex visual effects shots—including several highly detailed 3D digital matte paintings for Terminator 3. Read More