Pam Hogarth gives her top ten tips on entering the CG industry
CGSociety talks to Crytek, the makers of “Ryse, Son of Rome”, about the converging worlds of film and games
Ever since Iron Man 2, Perception has increasingly been asked to do real-life concepting and design work for everything from smartphone...
It takes more than an Allen Key to create IKEA's incredible visualisations
CGSociety talks to the artists who made Edge of Tomorrow.
And the winners are (drumroll) ...
Check the list of winners. Congratulations to all!
Gnomon School of Visual Effects and CGNetworks has announced a partnership to deliver quality digital effects training material online. Read More
Right Hemisphere and NXN Software have announced a partnership that will provide 3D previewing in NXN's asset and production management products. Read More
NVIDIA's nForce3 Professional, the motherboard chipset made for the new AMD Opteron processor and workstation graphics, is now in volume production. The motherboards, to be manufactured by ASUS, will be available this month. Read More
This CGNetworks artist spotlight features Robert 'Lunatique' Chang, digital illustrator and EXPOSÉ 1 Advisory Committee member. We take a look at Robert's background, inspirations and artwork. Read More
Kaydara Inc. today announced the upcoming release of MOTIONBUILDER 5, the latest version of the company's powerful real-time 3D character animation software. Read More
Determination and dedication are two of the most immediate words which spring to mind, when speaking to Tito Dupret, of WHTour. With a rather daunting 20-year schedule ahead of him, the Belgian photographer is spearheading the WHTour. Read More
R!OT Santa Monica recently set the scene for a monumental battle of tiny proportions in crafting visual effects for a television commercial for Mattel. Read More