Cantina Creative’s Tony Lupoi on creating VFX for Need for Speed
CGSociety talks to the directing partnership of Alex & Steffen about their commercial work, and their upcoming feature film Botwars.
All the latest and greatest news from SIGGRAPH 2014
Celebrated Matte Painter Michael Pangrazio talks about his brilliant career.
Pam Hogarth gives her top ten tips on entering the CG industry
CGSociety talks to Crytek, the makers of “Ryse, Son of Rome”, about the converging worlds of film and games
Ever since Iron Man 2, Perception has increasingly been asked to do real-life concepting and design work for everything from smartphone...
Discreet has begun shipping Lustre, its software-based digital grading and color correction system. Developed in conjunction with Colorfront, the system processes images of any resolution up to and beyond 4k film plates. Read More
CGNetworks and Ballistic Publishing is proud to present this year's EXPOSÉ 1 Grand Master award winner, Craig Mullins. We interview Craig, and take a look at some of his stunning digital illustration work. Read More
Origin has announced the development of Ultima X: Odyssey, the next installment of the wildly successful Ultima game series. UXO will be a next-gen MMORPG. Read More
We are pleased to announce the challenge winners for our June/July CG Challenge. View the great artwork presented by our forum members and see if your favorite placed. Read More
We recently published EXPOSÉ, the industry's first art book celebrating the creative talents of digital artists worldwide. Just what are people saying about EXPOSÉ? Read More
The good folks at Blur Studio have delivered the complete graphics package for Fox Television's 'Teecn Choice Awards' for the fifth year running. Read More
Award-winning visual effects and design company A52 recently delivered design and vfx for Fox Sports' promotions for the College Football broadcasts. Read More