Pam Hogarth gives her top ten tips on entering the CG industry
CGSociety talks to Crytek, the makers of “Ryse, Son of Rome”, about the converging worlds of film and games
Ever since Iron Man 2, Perception has increasingly been asked to do real-life concepting and design work for everything from smartphone...
It takes more than an Allen Key to create IKEA's incredible visualisations
CGSociety talks to the artists who made Edge of Tomorrow.
And the winners are (drumroll) ...
Check the list of winners. Congratulations to all!
Discreet has announced that Japanime studio Sunrise is using Flame heavily for the new SD Gundam CG-animated series that starts on Wednesday in the US. Read More
Ever wished you could bring your 3D models out of the machine and turn it into a tangible object? Floyd Bishop from Icepond Studio explores the world of 3D model fabrication and shows that it's not that hard, or expensive. Read More
We're pleased to announce that our CGTalk forums has reached an unprecedented 50,000 subscribed members! CGTalk is the digital visual effects industry’s largest and most active professional forum. Read More
Five-time Oscar Nominee Anne Bancroft joins an all-star voice cast for the upcoming feature animated movie "Delgo". Read More
Discreet has begun shipping Lustre, its software-based digital grading and color correction system. Developed in conjunction with Colorfront, the system processes images of any resolution up to and beyond 4k film plates. Read More
CGNetworks and Ballistic Publishing is proud to present this year's EXPOSÉ 1 Grand Master award winner, Craig Mullins. We interview Craig, and take a look at some of his stunning digital illustration work. Read More
Origin has announced the development of Ultima X: Odyssey, the next installment of the wildly successful Ultima game series. UXO will be a next-gen MMORPG. Read More