Everything is Awesome CAUTION: SPOILER BRICKS THROWN
We talk to the Idaho Virtualization Lab about modelling real creatures for a living.
NewTek’s LightWave 3D the key to resurrecting the tale of Dr. Obsidian
Scary monsters prey on children in M dot Strange’s new film I Am Nightmare.
CGSociety talks to Mike Grier and the Emberlab team about a long journey with a short film.
THE FOUNDRY and CGSociety have found this year’s best MARI artist!
The Foundry’s Andy Lomas shows us his personal experiments
Clio-winning visual effects and design company A52 today proudly detailed their visual effects work for Biscuit Filmworks and director Noam Murro for Goodby, Silverstein & Partners/San Francisco's Goodyear broadcast campaign. Read More
Bionatics, announced today the release of EASYnat v2.0 for Autodesk VIZ and 3ds max. EASYnat v2.0 now integrates hybrid modeling already available in natFX allowing for rapid and easy plant modeling with a minimum of polygons. Read More
Were-here.com has recently been relaunched, now with sights on becoming a top macromedia flash technology and design driven community. Read More
The Guerilla Studio at SIGGRAPH 2003 is a working laboratory with the latest versions of popular 2D and 3D design software running on high-end workstations which are connected to the newest state of the art output technologies. Read More
Discreet, today announced a strategic partnership with Criterion Software, makers of RenderWare middleware technology, to develop, deliver and promote innovative solutions. Read More
Gearing up and moving towards its long-held goal of creating computer-animated feature films, Blur Studio has completed a large-scale and multifaceted expansion. Read More
German games developer Duplex Systems have invited artists and modelers from across the world to be part of their latest competition – to skin a Face of Mankind character. Read More