Meet Jean-Denis Coindre, Matte Painter currently working for Universal Pictures
Charles Wood (Production Designer of the upcoming Avengers: Age of Ultron and Dr. Strange) talks about Guardians of the Galaxy
CGSOCIETY TALKS TO CEVAT YERLI, CEO OF CRYTEK; DENNIS LENART OF TELLTALE GAMES; AND LOUISE O’CONNOR OF RARE LTD
If you can imagine it you can make it!
Pam Hogarth gives us a rundown on the successful VES Summit 2014
The Foundry Challenge winners are ...
Pam Hogarth gives her top ten tips on entering the CG industry
Speakers from Electronic Arts, Zoic Studios, Ubisoft and La Maison have been announced for 3D Festival 2004 - Europe's leading CG event! Read More
Discreet has announced details on the Lustre 2 digital color grading system for post production which uses Colorfront technology for realtime color correction capabilities. Read More
Few game franchises have lasted as long as Prince of Persia, first released in 1989. Raphael Lacoste, the art director for ‘Prince of Persia: Sands of Time’ takes us through the process of breathing new life into an established franchise. Read More
The Gnomon Workshop will soon be releasing seven new Analog DVDs, co-produced by Design Studio Press. These include DVD's from Feng Zhu, Carlos Huante and Harald Belker. Read More
Boston/Santa Monica based VFX house Brickyard VFX recently collaborated on VFX production for the 'Shards O Glass' spot aired at the Superbowl XXXVIII. Read More
Discreet has announced that its line of visual effects systems including Inferno, Flame, Fire and Combustion were used extensively in all advertising spots at the Superbowl XXXVIII. Read More
Gnomon School of Visual Effects has added Disney's Director of Digital Production, Isaac Kerlow, to its advisory board. Read More