Cantina Creative’s Tony Lupoi on creating VFX for Need for Speed
CGSociety talks to the directing partnership of Alex & Steffen about their commercial work, and their upcoming feature film Botwars.
All the latest and greatest news from SIGGRAPH 2014
Celebrated Matte Painter Michael Pangrazio talks about his brilliant career.
Pam Hogarth gives her top ten tips on entering the CG industry
CGSociety talks to Crytek, the makers of “Ryse, Son of Rome”, about the converging worlds of film and games
Ever since Iron Man 2, Perception has increasingly been asked to do real-life concepting and design work for everything from smartphone...
Cane Toad follows the speculations of Dazza the cane toad, whose mate Baz has gone missing, and he gives us a few insights into what might have happened to him. Read More
NVIDIA today unveiled the NVIDIA Quadro FX 1100, a mid-range professional graphics solution that outperforms high-end competitive boards on key industry-standard SPECviewperf 7.1.1 benchmarks. Read More
Join Los Angeles ACM SIGGRAPH for its December meeting as Sony Pictures Imageworks presents work on the Visual Effects of the Haunted Mansion. The event is hosted by Side Effects Software and Sony Pictures Imageworks. Read More
A 7 minute video by Film Oasis on the making of the Halo 2 video game, featuring interviews with key staff from BUNGIE. Read More
Snoswell Design is pleased to announce that it has been awarded the digital character work for A Sound of Thunder. There is an immediate requirement for 6-8 Technical Directors for the next 5-6 months in Los Angeles and Adelaide, Australia. Read More
The French company has announced that the latest version of its flagship image stitching software Stitcher 4, will be available in January 2004. Read more for the new feature list. Read More
CGNetworks goes behind the scenes of Tomb Raider and the Cradle of Life with The Moving Picture Company, where we take a look at some of the key effects sequences produced for the feature film. Read More