Everything is Awesome CAUTION: SPOILER BRICKS THROWN
We talk to the Idaho Virtualization Lab about modelling real creatures for a living.
NewTek’s LightWave 3D the key to resurrecting the tale of Dr. Obsidian
Scary monsters prey on children in M dot Strange’s new film I Am Nightmare.
CGSociety talks to Mike Grier and the Emberlab team about a long journey with a short film.
THE FOUNDRY and CGSociety have found this year’s best MARI artist!
The Foundry’s Andy Lomas shows us his personal experiments
Discreet, today announced the newest version of its acclaimed 3D modeling, animation and rendering solution 3ds max® 6 at the SIGGRAPH Exhibition in San Diego, California. Read More
3Dlabs today announced it will demonstrate the newly announced OpenGL Shading Language running on a Wildcat VP990 Pro graphics accelerator and integrated with the RenderMonkey shader development tool suite at SIGGRAPH ’03. Read More
Discreet congratulates BioWare (Edmonton, Alberta) for their spectacular work on "Star Wars: Knights of the Old Republic," an Xbox title that is published by LucasArts, and was created utilizing Discreet's 3ds max. Read More
Artbeats today announced the release of several new collections at SIGGRAPH 2003 from fall foliage and winter wonderlands to covered bridges and picturesque farmlands. Read More
PIXMAN, a costumed character performing street advertising campaigns, will be equipped with state-of-the art video display suspended over his head and strutting his stuff @ SIGGRAPH this year. Read More
BOXX Technologies, announced today it has added new features to HDBOXX, a robust uncompressed HD editing and compositing system running under the Windows OS. Read More
SideFX developer of the award-winning Houdini family of 3D software, announced a pre-release of Houdini 6.1 to be made available July 27, 2003, at the Houdini Annual Meeting, as well as throughout the showfloor during SIGGRAPH 2003. Read More