Pam Hogarth gives her top ten tips on entering the CG industry
CGSociety talks to Crytek, the makers of “Ryse, Son of Rome”, about the converging worlds of film and games
Ever since Iron Man 2, Perception has increasingly been asked to do real-life concepting and design work for everything from smartphone...
It takes more than an Allen Key to create IKEA's incredible visualisations
CGSociety talks to the artists who made Edge of Tomorrow.
And the winners are (drumroll) ...
Check the list of winners. Congratulations to all!
The Gnomon Workshop has released three new training DVD's by feature animator Cameron Hood focused on the technical and aesthetic art of character animation with Maya. Read More
Discreet salutes Ubisoft Entertainment as "Prince of Persia: The Sands of Time" jumps back into action for the holiday season. Read More
CGNetworks goes behind the scenes of the remake of the classic science fiction epic 'Battlestar Galactica' with Zoic Studios, in this exclusive feature article! Read More
Ballistic Publishing is pleased to announce the launch of the Exposé Affiliate Program. If you couldn’t afford it before, here is your chance to get free copies of EXPOSÉ 1! Read More
CGFilms presents our latest feature, the wonderfully macabre commercial for Toohey's Extra Dry, produced by The Mill for advertising agency BMF in Australia. Watch it here on CGFilms. Read More
The Alienware Challenge run by CGNetworks is the largest online digital art contest currently being run, with over 1000 contestants. Here's an update of where the contestants are at, highlighting some of the fantastic artwork being produced. Read More
IRIDAS has announced that it will be developing a 64 bit enhanced version of Framecycler (and other products to come), to support the AMD Opteron. This will take advantage of the increased bandwidth. Read More