Creating the point and click Journey Down game from SkyGoblin.
Important Looking Pirates talk about their work on the Kon-Tiki production.
Wrapping up in Iron Man suits, VFX studios line up for shots.
H.R Giger - Grand Master in EXPOSÉ 8 feature interview on CGSociety.
The AutoPACK Challenge winners are announced here.
Digital Domain artists talk about the creation of the Oblivion assets and digital double work.
EXPOSÉ 7 Grand Master 2008 interview with original Lucasfilm Star Wars illustrator Ralph McQuarrie.
Were-here.com has recently been relaunched, now with sights on becoming a top macromedia flash technology and design driven community. Read More
The Guerilla Studio at SIGGRAPH 2003 is a working laboratory with the latest versions of popular 2D and 3D design software running on high-end workstations which are connected to the newest state of the art output technologies. Read More
Discreet, today announced a strategic partnership with Criterion Software, makers of RenderWare middleware technology, to develop, deliver and promote innovative solutions. Read More
Gearing up and moving towards its long-held goal of creating computer-animated feature films, Blur Studio has completed a large-scale and multifaceted expansion. Read More
German games developer Duplex Systems have invited artists and modelers from across the world to be part of their latest competition – to skin a Face of Mankind character. Read More
Animex is pleased to announce that the BALTIC, the new international centre for contemporary art will be showing selected animations submitted in this years Animex Student Animation Awards. Read More
The days when you needed huge amounts of RAM to render hair are over - for CINEMA 4D users at least. MAXON is now shipping Shave and a Haircut for CINEMA 4D Version 2. Read More