SplutterFish Unveils Brazil Rendering System Version 1.0

SplutterFish today announced the launch of its Brazil Rendering System v1.0. Brazil r/s is an advanced, fully-integrated rendering suite for Discreet 3ds max and Autodesk VIZ, Autodesk's visualization solution. Brazil r/s v1.0 is scheduled for release in August 2002.


Brazil r/s' advanced feature set includes: camera and film effects; motion blur; depth of field/bokeh lens simulation; sophisticated filtering, anti-aliasing; highly-evolved illumination and shading models including super-fast raytracing; over-the-top photon mapping/caustics; task-specific accelerators and shaders; global illumination; non-photoreal capabilities; and support for all the standard artistic "fakes." Brazil r/s also handles 3ds max scene files natively and is compatible with out-of-the-box and third-party 3ds max plugins.


Brazil r/s Version 1.0 is scheduled for widespread commercial release in August 2002. It fully integrates with Discreet's 3ds max 3, 3ds max 4, 3ds max 5 animation software, and Autodesk's visualization software, VIZ. SplutterFish is currently licensing the beta version of Brazil r/s to both individual artists and production facilities at the following introductory prices:

Brazil r/s v1.0 will be available for purchase online at the SplutterFish web site or through SplutterFish sales.

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