Xsens Motion Capture

Sun 15th Jun 2014 | News


 

Brigham Young University (BYU) students celebrate their second first-place win for “Owned,” a short film about a video game master who meets his match playing against a baby online. Behind these vivid video game characters was easy-to-use motion capture provided by Xsens; so easy that the students recorded all of their motions in less than 4 hours.

 

Originally devised by students in BYU’s renowned animation program as a final project, the team’s short film “Owned” placed first at the 2014 College Television Awards and recently received another first-place win at the 41st annual Student Academy Awards.

 

“Xsens MVN was my first experience working with mocap, and it was great,” says Susan Hatton, an animation major at BYU and animator on “Owned.” “When we started the project I was fairly unfamiliar with professional production programs. Digging into MVN Studio and a motion capture workflow helped me understand the production process at a fundamental level.”

 

In addition to learning industry standard tools like Houdini and MotionBuilder, the students also had to develop a pipeline that would work within their university studio, which is designed to emulate the likes of Pixar and Dreamworks.

 

Related links

www.xsens.com


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