• CGNetworks Feature :: Reader Project
    The Making of ‘Three Samurai on Horseback'
    Bobby Chiu, 17 August 2005
    The Three Samurai on Horseback is like an old samurai martial arts film mixed with The Three Stooges. I love how the old black and white comedies like ‘The Three Stooges' had a humor that was universally understood. I wanted to portray that same kind of humor through the simple shapes and silhouettes of the three samurai.

    Fat samurai are funny, since we think of samurais as being athletic and fit, rather than being out-of-shape and overweight. How can we make him funnier? Put him on a skinny horse. Then add a really skinny samurai opposite of him. The two make a great contrast. And to push this humor even further—add a very serious, “leader-type” character between the two funny characters.

    I began with a simple thumbnail of shapes and started designing the characters with these initial shapes as guidelines. I used a black-point pen to draw them out. My favorite pen to draw with is a Fisher Space-pen because it produces a nice quality in lines and consistency of ink.

    I intended to reflect a different personality to each of the characters, including the horses. Each samurai bares similar personalities and characteristics with the horses. The middle horse and rider are both cunning leaders of the group; the big horse and the fat samurai are strong and dopey; and the skinny horse and samurai look sneaky. It became more humorous when I switched the fat and skinny horses around - so that the fat guy would ride the skinny horse, and the skinny guy on the fat horse. When I was ready to paint, I chose a dark blue background to set up a foggy and mysterious type of atmosphere that produced a look of both fantasy and reality.
    I wanted them to look like they are deep in the forest, perhaps somewhere few traveled - that they're on some great journey. One of my first steps when painting characters is blocking in their initial shapes. I chose a blue-ish tone that would match the background nicely. Next, I added a pass of fog and dust. I used a soft brush in Photoshop with the opacity turned to 100% and the flow down to 5%.

    This way the fog can be very thick while still retaining a transparent effect. When I started exploring how the characters were to be lit, I worked with Painter 8. I used the oil paint brushes to get some texture in the under painting while considering all the technical aspects of lighting each character that my drawing did not show or that I have not completely planned yet. I chose dark colors so I wouldn't feel the need to commit too much to my initial pass.

    As I explored further, I started to see where I wanted to go with the piece and in doing so, I applied lighter and richer tones over top of the underlying painting, making the characters emerge from the darkness.

    Working on three characters simultaneously has helped me in keeping all the characters consistent with each other. But sometimes, when I really “feel it”, I tend to just keep going on one character for a long time to keep ideas flowing as they come to me.




  • When painting faces, I would pretend that I'm actually that character and I'll have the same expression on my face to help me translate what I'm imagining. Through my classical animation training, I learned that when drawing characters, you think as though you are acting through your pencil - that way, you put more personality and life into your characters. One of the biggest mistakes I find in beginners is that we tend to put down the details first before making sure that the structure of our forms is sound. For example, I would draw the sockets of the eyes first to ensure that the eyes are planted well on the face. I approached the drapery of the samurai robes by first figuring out the basic folds. A simple way to do this is by starting out with approximately three rough and simple basic folds per body part. Then with more passes, the basic folds are then developed with more details by adding subtle wrinkles. But keep in mind not to over do it.

    In creating the horses, I thought in small details and textures since all my basic lighting has already been set for me. I began by planning out the horses' muscles with patches of lighter tones, taking into account of how light touches certain areas of the horse. I painted the hairs on top of the patches that I have laid down earlier. Adding more and more passes of hairs of lighter and darker tones the shape of the face and the body of the horse became clearer and more defined.

    Details like the straps and swords are done next at the same time as the two brown horses. Facial details on the skinny and fat samurai are added next. A big sheet of fog is then applied to the whole painting and erased in certain spots to reveal the characters coming through. Add a little noise filter to the image for a finishing touch and it's done.

    Award winning illustrator Bobby Chiu was born in Taipei, Taiwan in 1978. He was raised in Toronto, Canada from age two. He began his art career at Thinkway Toys in the art department at the age of 17 where he designed Disney and Star Wars toys. He then trained in visual art, 2D animation and 3D animation. Bobby Chiu worked in the television industry as a technical director at Nelvana Studios before becoming a full-time illustrator. Chiu currently works as a freelance artist and selling prints and books of his art.


    Bob Chiu
    CGTalk thread








blog comments powered by Disqus

The Society

The CGSociety is the most respected and accessible global organization for creative digital artists. The CGS supports artists at every level by offering a range of services to connect, inform, educate and promote digital artists worldwide

Contact | Privacy | Advertising | About CGS