• CGSociety :: Technology Focus

    24 March 2012, by Paul Hellard



    Neville Spiteri spent a long time as a producer at Electronic Arts and went on to work at Digital Domain. With a rather impressive history spanning movie productions like Final Fantasy, Apollo 13, Terminator 2/3D and games like Medal of Honor, he's opened his own company called Wemo Media and the crew are now working on an interesting online project called theBlu.

    Wemo Media is a digital studio with a difference. The team is comprised of a mix of academy award winning digital artists, top creatives from the gaming industry and software veterans. The spokespeople for theBlu are Andy Jones, (the Animation Director on Avatar), Kevin Mack (Academy Award winner, What Dreams May Come), Louie Psihoyos (Academy Award winner, The Cove), Joichi Ito (Director, MIT Media lab).

    Inspired by the ocean, theBlu is becoming the largest online art and entertainment experience on the planet. A big part of the project is the engagement of ‘Makers’ who use their artistic and technical skills to produce creatures to populate the world. “It is ‘the ocean on the web,’” Spiteri adds.

    Recently, Andy Jones finished animating an Ocean Sunfish in collaboration with a 3D artist at SAE Berlin, Germany. Schools like Ai Pittsburgh PA, Murdoch University in Perth Australia, Ex'pression in Emeryville CA, Loyola Marymount University in Marina Del Rey CA, and SAE in Berlin, Germany, have incorporated creating content for theBlu into their class curriculum.

    Makers say they enjoy being a part of a project like theBlu that involves doing what they love while also being a part of a supportive community that helps them become a stronger professional within the industry. Karl Coombs from Blender said: "Even if at the very least this gives me a goal and a bit of direction then that's great. Right now I'm just loving being part of a bigger project that just so happens to involve me doing what I love. Everything else is a huge bonus."

    Wemo Media has been building an e-commerce system to facilitate the buying and selling of assets created by the maker community. The project is an on-line persistent world which provides interaction with simulated creatures but also has elements of gaming such as missions and collecting. The environment is sustained by the digital arts community. “As a ‘geo-social’ web application where people connect across the web, exploring a vast and growing new ocean. TheBlu celebrates digital art, the web and the ocean,” Spiteri says.
     

    personal personal


    “We are also reaching out to the digital artist community at large and invite them to participate in the mission of creating the myriad of known species of aquatic life,” Spiteri adds."We also just won first place for Best Startup last week at SXSW Accelerator in the Entertainment category and have now officially launched the public beta."

    As well as inviting the entire community of digital artists to come in, sign up and have a look around, the possibility to create creatures to swim in this virtual ocean, to sell and buy others’ fish and assets, brings in an entirely different slant to this new world of creative endeavors.

    Construction

    TheBlu is a web application based on Unity3D. You can connect with theBlu on Facebook and Twitter, and soon Google+. It is built on our Maker Platform, which allows artists and developers around the world to contribute, providing a continuous and growing flow of new content to explore. TheBlu is a massive networked application based on LAMP (Linux, Apache, MySql, PHP) technology and deployed on the Amazon EC2 cloud, which means it can be scaled as more users join from geolocations around the world.

    personal personal personal personal personal


    Even though it is on a server somewhere, theBlu is actually being made by anyone who wants to participate; developers and artists all around the world are contributing towards the mission of creating the first globally shared media inspired by the Ocean. Artists, animators, programmers, and even composers. As a maker in theBlu you pick the species and habitats you want to create and submit your art. You get to showcase your work to a global audience and connect with a community of peer makers. You receive feedback from world-class digital makers and you get paid for what you make whenever people purchase your art.


    TheBlu fuses elements from games, animations and social media into a new form of entertainment. TheBlu accepts .fbx files from most 3D packages, and now accepts .blend files from artists creating using the Blender open source software. If you want to create an asset for theBlu, you can submit that asset as a .blend file or .fbx file. Just go to maker.theblu.com to choose and/or submit your asset. Just jump in, register and go explore the deep.

     


    Related Links


    theBlu
    Wemo Media
     

     


blog comments powered by Disqus

The Society

The CGSociety is the most respected and accessible global organization for creative digital artists. The CGS supports artists at every level by offering a range of services to connect, inform, educate and promote digital artists worldwide

Contact | Privacy | Advertising | About CGS