 © Warner Bros. All Rights Reserved. Image Courtesy Industrial Light & Magic |

The group included Snow at ILM, which did over 360 effects shots and the lion’s share of the T4 animation; John Fragomeni and Phil Brennan, visual effects supervisors at Asylum VFX, responsible for most of the work on the cyborg Marcus character; Brian Gernand, creative supervisor at Kerner Optical, which did the miniatures; Craig Barron of Matte World Digital; and John Dietz at Australia’s Rising Sun Pictures. |

Another essential contributor was Stan Winston Studios, “the guardian of all things Terminator,” as Gibson put it, which again built detailed animatronic models of the various Terminators, some of them life-size like the 7 foot 3 inch T-800. John Rosengrant capably stepped into the shoes of Winston, the four-time Oscar winning maestro of makeup, special effects and animatronics who died suddenly last June, after starting work on T4. Winston was instrumental in designing the original Terminator, and provided the continuity on all four films. Rosengrant was one of his protégés. |  © Warner Bros. All Rights Reserved. Image Courtesy Industrial Light & Magic |
 © Warner Bros. All Rights Reserved. Image Courtesy Industrial Light & Magic |  “John and his team knew the Terminator character inside out,” he says. “We were so glad that they were there.” The Winston shop also owned a huge Terminator archive, including a live-cast plaster bust of Schwarzenegger from head to chest from 1983, when it was used to try out makeup prostheses in the first Terminator. It came in handy in creating the animated Arnold who appears fleetingly in T4.
Schwarzenegger was also the prototype for the T-800 in T4, which was based on his musculature and body movements, as documented in numerous photographs and footage in the Winston Studios’ treasure trove, including the weight-lifting documentary ‘Pumping Iron,’ which first brought him to prominence.
In creating the skeletal T-800, “we tried to keep that sense of how he walked, and how he moved,” says Gibson. “We wanted to create one single character. How he looked, what the state of his flesh looked like when he was on fire.” |
 
ILM’s extensive work on T4 included character animation for the huge array of Terminators and digital double work for the main actors. There were six different stunt doubles. Besides the Terminators familiar from previous movies, like the T-600 and T-800 as well as the Hunter Killers and Transporters, there were new robot characters: like the Harvester, a spider-like Terminator that is 60-feet high and gathers up humans, and speeding Moto-Terminators, modeled on Ducati motorcycles.
There was a lot of 2D work as well. “And we had to match the look and get all the lighting right for all of these pictures, so that if they had a practical match-up they looked spot on,” says Marc Chu, ILM’s animation supervisor.
The look of T4 emanated from McG and director of photography Shane Hurlbut. McG wanted a world, years after a nuclear holocaust, where the air is destroyed, there’s no sun, and everything appears bleached out. The cinematographer went for a high-contrast, desaturated appearance. He used the OZ process from Technicolor, which uses film with much more silver on the negative, to obtain deep blacks and blown out highlights. “That was really difficult for us,” says Chu. “We had to make sure there was still enough detail in our comps, depending on how they projected or how they DI’d it. That was a big challenge for us, but it paid off. We paid attention to making sure that if you really cranked up the brightness on it, nothing was being blown out, and all the details were still there. |  © Warner Bros. All Rights Reserved. Image Courtesy Industrial Light & Magic |
 © Warner Bros. All Rights Reserved. Image Courtesy Industrial Light & Magic | 
The creation of the Terminators started with production designer Martin Laing doing the conceptual artwork, but ILM’s Art Director Christian Alzmann and the animation unit also got involved at the takeoff stage. Observes Chu: “We had quite a lot of input into creating these creatures from the ground up, starting off with what they did with the early production artwork, and then taking them into how they looked in the movie which was bigger, stronger, beefier Terminators.” |
|
|