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SIGGRAPH 2014

Mon 11th Aug 2014, by Mike Hepburn | Eventcoverage


August 15, 2014

 

SIGGRAPH 2014 Wrap

 

Barbara Robertson looks back at a successful SIGGRAPH 2014.

 

By all accounts, this was a good show. That’s what I kept hearing from people – “this is a good show.” Smaller than before, but good. There were bits of excitement here and there, a little buzz, the Studio was filled with artists making beads and boffo posters, and this year, people were generally happy and purposeful – not worried and on edge like last year.

 

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Day 4 / August 14, 2014

 

 

SIGGRAPH 2014 Production Session - The Secrets Behind The Amazing Spider-Man 2

 

Anthony Romrell reports from the SIGGRAPH 2014 Production Session - The Secrets Behind The Amazing Spider-Man 2.

 

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Day 4 / August 14, 2014

SIGGRAPH 2014 Production Session - Feast with Patrick Osborne and Josh Staub

 

Patrick Osborne, Director of Animation on Disney’s short Paperman, talked about his new film Feast, an animated short. The film is about a terrier named Winston, and his journey through life with food. Osbourne explained the process of pitching the film as fun and daunting. “The rule of pitching a short is to present 3 ideas to the story trust." he said. “I wrote 3 titles and 3 one sentence descriptions of the stories — within an hour, there was a call to come up to pitch”.  Osborne panicked and asked for a week to sort trough his ideas.

 

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Day 4 / August 14, 2014

SIGGRAPH 2014 from the Jobs Point of View

 

Pam Hogarth gives us a rundown on the job opportunities to be found at SIGGRAPH 2014

 

Get a job!

 

 


 

 

Day 3 / August 13, 2014

NVIDIA Visual Computing Appliance (VCA) Now Shipping

 

NVIDIA today announced that its Visual Computing Appliance, known as the NVIDIA VCA, is now shipping. NVIDIA VCA dramatically accelerates ray tracing, enabling users to interact with computer models of such high visual fidelity that it can eliminate the need for 3D physical prototypes. Engineered and built by NVIDIA, the appliance was first introduced in March 2014 at the GPU Technology Conference as "Iray VCA." The NVIDIA Visual Computing Appliance has been renamed to reflect its expanded industry support for GPU rendering across multiple applications. In addition to native support of NVIDIA Iray, Chaos Group is supporting V-Ray RT on VCA for Autodesk 3ds Max, with Autodesk Maya, McNeel Rhino, and Trimble SketchUp for later in the year. Dassault Systemes 3DXCITE Bunkspeed support is also scheduled for later this year.

 

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Day 3 / August 13, 2014

Rising Sun Pictures Looks to SIGGRAPH to Expand for a Blockbuster Year

 

Australian VFX studio will be recruiting artists for upcoming projects and discussing its work on “X-Men: Days of Future Past”.

 

Rising Sun Pictures is sending a team of representatives to SIGGRAPH 2014 to discuss its work on the recent film X-Men: Days of Future Past and to recruit artists for future projects including Gods of Egypt, The Hunger Games: Mockingjay Parts 1 & 2, Deadline Gallipoli, Pan & Tarzan. The 41st International Conference and Exhibition on Computer Graphics and Interactive Technologies, SIGGRAPH 2014 takes place 10-14 August in Vancouver, British Columbia.

 

RSP will be an active participant in the SIGGRAPH Job Fair (Booth 4). Recruitment leads Marcus Wells and Sara Henschke, and director of production technology Kevin Campbell will conduct interviews across all disciplines. The studio currently has a wide range of open positions, including supervisors, trackers and match-movers, environment artists, shader writers, mid- and senior-level compositors, lighters (Mantra) and Houdini effects specialists. The Job Fair runs Tuesday, 12 August, 9:30 a.m. to 6:00 p.m., Wednesday, 13 August, 9:30 am- 3:30 p.m.; and Thursday, 14 August, 9:30 a.m. to 3:30 p.m.

 

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OTOY expands OctaneRender™ integration to NUKE, Houdini, MotionBuilder, Unreal Engine 4, and Digital Molecular Matter Engine

 

Cloud graphics company, OTOY Inc., today announced expanded support for its acclaimed OctaneRender™ software, giving artists and animators more choice in where and how they work and accelerating content creation by bringing lightning fast true-to-life rendering to four more popular 3D applications. Along with previously announced plugins for Adobe Photoshop and Adobe After Effects, OctaneRender™ plugins are also in development for The Foundry’s NUKE compositing software, Side Effects Software’s Houdini™ 3D animation software, Autodesk’s MotionBuilder® 3D character animation software, and Epic Games’ Unreal Engine 4.

 

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Day 3 / August 13, 2014

 

 

Golaem Crowd 3.3, facial animation & deformation for your crowds

 

Golaem Crowd 3.3 introduces blend shapes on crowd characters. This new functionality opens the way to a myriad of possibilities, including facial animation, muscles systems, corrective blend shapes...

 

Golaem Crowd skeletal animation features have been extensively used by major vfx studios to animate all sorts of characters in their feature films, including spectators, infantry and cavalry made by Milk VFX and Cinesite for Brett Ratner’s Hercules.

 

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Day 2 / August 12, 2014

 

 

RealFlow and Maxwell Render are now FREE for Faculties!


Next Limit is delighted to announce that it will now be offering FREE licenses to academic institutions interested in teaching RealFlow -  its industry-leading fluid simulation software and Maxwell Render - the CG industry benchmark in accurate, high-end rendering.

 

More info

 

 


 

 

Day 2 / August 12, 2014

Watch The Foundry live from SIGGRAPH 2014!

 

The Foundry are heading to Vancouver for another jam packed SIGGRAPH. Can't make it? Then they will bring it to you! On Wednesday 13th August, The Foundry will be streaming live from their SIGGRAPH booth with presentations from The Foundry and loads of our amazing guest presenters. Plus win some special prizes unique to the live transmission! Get in touch with them on Twitter using #TFSIGGRAPH and the legendary Brad Peebler will ask your questions on your behalf to our guests.

 

More info and register

 


 

Day 2 / August 12, 2014

MAXON at SIGGRAPH 2014 in Vancouver

 

Join MAXON from August 12 –14, 2014 at booth 1422 and live online at C4Dlive.com as they present the newest technologies and outstanding projects around Cinema 4D

 

From August 12-14, the MAXON booth at SIGGRAPH 2014 in Vancouver, Canada will be the place to be for 3D artists from CGI, VFX and interactive technologies.

 

The focus will be on the great new features that are part of Cinema 4D R16 and new developments and deliverables relating to the cooperation with Adobe, Side Effects Software, Vizrt and Thinkbox will also be part of the program. Solid Angel’s new plugin, Arnold for Cinema 4D (C4DtoA), which gives Cinema 4D users direct access to Arnold’s wide-ranging render options, will be introduced as well.

 

Other highlights include the showcasing of outstanding Cinema 4D projects and productions by leading studios such as Imaginary Forces, Zoic and Aixsponza. Renowned artists such as Nick Campbell (Greyscalegorilla), Casey Hupke (Zoic), Tim Clapham (Luxx), John Johnson (VFX Daily) and M dot Strange (‘I am Nightmare’) offer insights into their work and will provide valuable tips for techniques and workflow.

 

All presentations and lectures will also be broadcast live at C4Dlive.com with live question and answer sessions.

 

More info

 


 

Day 2 / August 12, 2014

Announcing the LightWave 3D SIGGRAPH Week Showcase

 

The LightWave 3D Group will be unveiling to the 3D community its very own LightWave Showcase the week of SIGGRAPH, August 12-14, 2014. It will feature stellar how-to LightWave tutorials from top artists, outstanding new interviews with studios and artists, and of course, the debut of our LightWave 2014 show reel! See the full schedule at the bottom of the page.

 

We also invite you to come get social with us—each day of the LightWave 3D Showcase, we will be giving away full versions of LightWave 11.6, ChronoSculpt, and NevronMotion software.

 

Simply post your 3D masterpieces—your best work—your proudest 3D achievements—to the LightWave 3D Facebook page*. From there, the LightWave 3D community will vote on their favorite images of the day (August 12-14). The top three artists with the highest number of LIKES each day will receive their choice of LightWave 11.6, ChronoSculpt or NevronMotion software. Invite your friends to join the page and vote for you, too! The more likes the better!

 

Submit your work

 


 

Day 2 / August 12, 2014

 

Southpaw Technology Announces TACTIC Apps

 

Southpaw Technology, the developer of the open source digital asset and workflow management platform TACTIC, announced today that it is in development on open source and commercially available apps to extend the functionality of the TACTIC platform. Three such apps -- “TACTIC | VFX”, “TACTIC | aSync” and “TACTIC | ServerAssist” -- will be available starting this Fall. Southpaw Technology will be discussing its new app initiative and the individual apps in the Ontario booth at Siggraph (Booth #801).

 

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Day 1 / August 11, 2014

 

ftrack announces version 3.0

 

ftrack, a project management platform for the creative, visual effects and animation industries announced version 3.0 and will be showing previews at the Siggraph conference in Vancouver, August 11-14.

 

Working closely with existing customers including The Mill, Cinesite, MPC Commercials and ZeroVFX, ftrack has focused on enhancing an already intuitive workflow while expanding the tools for multi-location pipelines and deeper integration with key VFX software packages.

 

The 3.0 release will provide numerous new features and improvements, including a further refined user interface and a focus on collaborative workflows with seamless asset syncing between multiple locations and the introduction of global filters to quickly narrow scope.

 

More info

 

 


 

Day 1 / August 11, 2014

 

 

Cinesite: Hercules

 

Cinesite has completed visual effects for a major battle sequence in MGM/Paramount Pictures’ latest release, Hercules.  The film, starring Dwayne Johnson in the title role, is directed by Brett Ratner, with VFX supervision by John Bruno and Dean Wright.  Cinesite’s Visual Effects Supervisor was Simon Stanley-Clamp.

 

Cinesite is currently working on San Andreas and The Man From U.N.C.L.E., which are both scheduled for release in 2015.  They are currently recruiting for both their London and Montréal studios at www.cinesite.com and are interviewing now at Siggraph.

 

More info

 


 

Day 1 / August 11, 2014

 

MPC showcase a year of spectacular VFX at SIGGRAPH 2014

 

MPC is out in force at SIGGRAPH 2014 in Vancouver presenting work on some of the biggest movies of the year.

 

MPC Supervisors will be taking part in 4 highly anticipated Production Sessions,

 

• Warner Bros. Pictures and Legendary Pictures present the VFX of Godzilla
• Inside the Magical World of Disney’s Maleficent
• Twentieth Century Fox Presents the VFX of X-Men: Days of Future Past
• The Making of Marvel’s Guardians of the Galaxy

 

SIGGRAPH Production Sessions are where the world’s elite computer graphic experts and creative geniuses gather to explain the processes and techniques used to create compelling content.  Following each presentation, attendees ask questions about the challenges and issues associated with complex productions.

 

More info

 


 

Day 1 / August 11, 2014

 

 

Chaos Group’s V-Ray Comes to The Foundry’s MODO, NUKE and KATANA

 

Chaos Group and The Foundry have announced that V-Ray will be available for a number of The Foundry's creative software solutions. The two companies have been working together on the development of V-Ray for three of The Foundry's products: V-Ray for MODO, V-Ray for NUKE and V-Ray for KATANA. The MODO and NUKE versions will be unveiled for the first time at SIGGRAPH and can be seen in action at Chaos Group’s booth (#501).

 

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Day 1 / August 11, 2014

 

BOXX Remote Access XDI Demos and More at SIGGRAPH 2014

 

BOXX Technologies, the leading innovator of high-performance workstations and rendering systems, today announced that their remote access XTREME Desktop Infrastructure (XDI) solutions will demonstrate Autodesk Media & Entertainment software at AMD booth #1023 at SIGGRAPH 2014. BOXX hardware solutions will also be on hand to demonstrate a selection of applications at additional exhibitor booths throughout the conference. Held at the Vancouver Convention Centre in Vancouver, B.C., August 10-14, SIGGRAPH is the premier event for computer graphics and interactive techniques. The BOXX demos, featuring experts from Autodesk, Chaos Group, Lightworks, and Luxion, will showcase creation software, as well as rendering applications.

 

More info

 


 

Day 1 / August 11, 2014

 

Clara.io Hits One-Year Milestone with 65,000 Users

 

EXOCORTEX announced it has reached 65,000 registered users within a year of launching award-winning 3D modeling and rendering web app Clara.io. In response to the huge community building around the web application, Exocortex also announced its initial pricing model and the launch of its social 3D model library, already featuring thousands of user created models.

 

More info

 


 

Day 1 / August 11, 2014

 

Fabric Software Signs Three Deals and Introduces New Pricing Model

 

FABRIC SOFTWARE, the company behind Fabric Engine, the development framework for high performance visual effects tools, announced multiyear, multi-site deals with Double Negative (DNeg), Psyop, and Blur Studio. Fabric also revealed details of a new pricing model that helps studios back-end the cost of adopting disruptive technology like Fabric Engine.

 

More info

 


 

Day 1 / August 11, 2014

 

Thinkbox Software Previews Deadline 7 at SIGGRAPH 2014 with Built-in VMX for Comprehensive Cloud Support

 

At the SIGGRAPH Conference held August 10-14, 2014 in Vancouver, BC, Thinkbox Software will demonstrate Deadline 7, the latest version of the company’s scalable high-volume compute management solution, which is currently in beta. Further extending the functionality of the cross-platform tool, Deadline 7 features significant architectural changes and core technology upgrades, which include a new Qt interface, an updated MongoDB database, ftrack support, and deeper integration with Shotgun.

More info


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